I think it would be really cool if we had GLSL icons in this plugin (.vert, .tesc, .tese, .geom, .frag, .comp). There are some designs I could think of:
and maybe reuse the assembly icon for *.spv files.
Having different icons for different shader types would be especially nice, if that isn't too much work. Or we could just have a generic icon for all shaders.
I would really love to see this! It also might be helpful to accommodate the inconsistent shader file extension naming convention.
Examples:
.vs, .vert, .vertexshader
.fs, .frag, .fragmentshader
I'm not an expert in icon design, but I tried a few. Any suggestions?
vert:

geom:

fram v1:

fram v2:

The icons look great, but for what type of shader are the last two icons supposed to be used?
I prefer the second one. Which one do you like?
Personally dont really like the suggested icons, though I cannot find a preexisting example :/
(Excempting the 'c'ish logo in the 'VScode great icons' extension, which is a bit too vague.)
That said, I would love icons for this! ^^
"fram v2" is a really good one. It is a pretty good example of what a fragment shader does
If i could suggest, maybe make the vertex shader use the same colored squares as the fram examples?
If i could suggest, maybe make the vertex shader use the same colored square
I remeber my idea was to use different colors so that I can distinguish them in the editor at a glance.
It's been a long time and I have finished my shader project. You can change it if you want.
I'll try it out later tonight, though i must say i'm clueless when it comes to vscode extensions. 馃槄