Controllers are missing in Unity 2017. Making the following change resolves this:
Commit: 0acab31a39414f6818da389ff3971627b863df35
File: Assets/VRTK/SDK/SteamVR/SDK_SteamVRBoundaries.cs
Change line 27 from:
#if UNITY_5_6
to:
#if UNITY_5_6 || UNITY_5_6_OR_NEWER
This was changed in a previous PR https://github.com/thestonefox/VRTK/commit/43638c8b0d7f0132cb8708cd6049be9ccd3fa877
Because apparently an older version of Unity 2017 didn't require the Update Poses.
I think this is a case of Unity Betas not being stable enough to make decisions on.
Interesting. As of b10, it's necessary again. Wasn't in b9. Love it.
On Sat, Jun 24, 2017, 11:23 PM StoneFox notifications@github.com wrote:
This was changed in a previous PR 43638c8
https://github.com/thestonefox/VRTK/commit/43638c8b0d7f0132cb8708cd6049be9ccd3fa877Because apparently an older version of Unity 2017 didn't require the
Update Poses.I think this is a case of Unity Betas not being stable enough to make
decisions on.—
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This is why it's best to stay well away from Unity betas :D
Let's close this ticket and deal with it when unity 2017 is released
Let's close this ticket and deal with it when unity 2017 is released
Apparently thats today :)
@nylki afaik VRTK 3.2.1 is compatible with Unity 2017.1 - Quite a few people are using it already
@thestonefox Ok. good to know, thx for the heads up!
Most helpful comment
@nylki afaik VRTK 3.2.1 is compatible with Unity 2017.1 - Quite a few people are using it already