Vgstation13: Remove cult 3 go back to cult 2

Created on 11 Aug 2019  路  15Comments  路  Source: vgstation-coders/vgstation13

We already one TDM mode it's called revs

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remove revs instead then

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cult 2
any better

just wait for the deconversion update that's soon:tm:

remove revs instead then

Woah there, you said the R-word, Damian is gonna show up soon!

Won't fix the

bloodstones
juggers
pale bodies
converting through implants

And counting
Remove research and bring back cult 2

Cult 2 was worse on almost every level, I agree with @brndd let's remove revs instead lol

stunning and brave

based

does the juggaloo bitching still have merit after the charge got doinked

i think cult3 is good, though i think some more objectives might be better

There's definitely room for improvement, and I think it'd be healthier for the game to move forward and explore new mechanics than go backward because "it was (debatably/not really) better before".

+1 for removing revs
or at least make then more interesting, there was talk that a successful rev round would trigger a dorf round(if we ever automate it)

Fix revs so they won't just keep revvin after all the head revs are dead when?

Also, I don't see how replacing asymmetric TDM with the old clunky dodgeball mode would somehow be an improvement.

Cultists are indeed unable to reproduce

other way around really
a cultist can asexually create another cultist in less than a minute
secmains on the other hand are a dying race

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