I've seen this a few times lately, people have finally realized after all this time you can exploit the fact that all hostile mobs will ignore mommis to use them as space vault looters.
As much as I dislike crabs I don't think we should just can their protection altogether because random carp spawns would be honestly just torturous. Let NT mommis retain protection on Z1 and soviet mommis on Z4 (though they should always be on this Z). This won't affect most MoMMIs at all since they are usually actually following their laws and staying onboard to improve the station.
I don't think this is necessary because most of what you would describe as loot is in the form of guns or armor which they can't use in the first place so them having access to it isn't a balance concern in the slightest. On top of that since vaults are so rare I don't think they should be told they can't have its contents.
A change like this would also mean that mommis could no longer go to the roid for materials safely. Hivelords would mean instant and unavoidable death since they can't retaliate to the lightspeed broods.
Nigga looting a space vault is not improving your station and pretty grey line for interference
The first part is fair enough but as far as admins I've yet to see/experience them having issues with space travel mommis. The second part only applies if there is mobs they are directly looting (like taking the eswords from ops in the nukeop vault) in which case you should be ahelping or reporting it on the forums.
MoMMIs should be on the station improving it as part of their lawset, not exploring space vaults for loot. t. administrator
At what point of tip-toeing this grey area of "interference" does somebody finally step up and actually try to change the keeper lawset. Clearly the playerbase should dictate how a mommi can and should interact with player and nonplayer entities. Are we really held to some lawset put in place years ago? If after all these years we still have this argument of what a mommi can and can't do shouldn't we consider changing a core part of the role? Or just all out remove them?
If you really want to be critical about their lawset then spacing themself is actually one of the best in top priority things they could do. As I'm sure you know laws have dominance based on their order and law 1 comes before law 3 so space travel to avoid interaction comes before station improvement. Go ahead and argue that law 3 is above law 1.
If you really want to pull that card, interference is not station-exclusive so as soon as you landed on a vault you should 360掳 and moonwalk away to prevent interference.
You're absolutely correct if the vault has mobs and you can't avoid them for loot like the ops vault and taking their eswords directly from them you have no business there. Other than that I'd say stuff laying around (like the pirate hat in the abandoned shuttle) is fair game since you never had to directly interact with them.
There's no actual real reason to the mobs in that vault to be ignoring the MoMMI though, which is the point of the discussion to begin with. If you're cheesing the skeleton vault, for example, why do skeletons forgive a mommi for rattling their bones? Why does the syndicate, who normally has no problem destroying mommis, let a mommer waltz through their motherbase to steal the doomguy helmet in a closet? Why is it reasonable to let a mommi steal the crown of winter because it's just "sitting around" behind waves of protector golems?
This proposal fixes what is clearly exploitative behavior very far from the mission of MoMMIs.
My question is who cares if they get them? This goes back to me pointing out that vaults are rare so it's not like the whole crew or even another player is going to come across the vault on a regular basis to complain. I'm sure as hell that the mobs inside of it aren't going to complain.
MoMMIcheese existing is counter to the idea that vaults are supposed to be a special surprise you can't just wander through to scout out, the reason our space vault wiki page got axed to keep them a "surprise" to new players
MoMMIs having an exploit that makes them the best at space vault looting is bad design because it encourages and rewards MoMMIs for ignoring their laws
Like you said, when MoMMIs steal from vaults they potentially steal from any player who does the vault legitimately.
Honestly though it's on some next level of entitlement to be like
dude lmao just give me the loot the vault shouldn't apply to me
(Though entirely consistent with entitlement MoMMI players have always had in the past)
Couldn't you just lock mommis to station/roid z levels to keep them where they belong?
I would like to remind people that hostile mobs are a living entity, clearly stealing shit from their homes is a violation of MOMMI laws.
Its the same reason MOMMIS can't raid a Vox Nest.
There is literally nothing wrong with leaving z1 to get minerals as MoMMI
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MoMMIs should be on the station improving it as part of their lawset, not exploring space vaults for loot. t. administrator