On the wild west away mission, there are mech wrecks strategically located to railroad players through a certain path. Problem here is that you can deconstruct them for mech parts, subverting the railroading.
Expected: Being unable to deconstruct the mechs
Actual: Can deconstruct the mechs and skip the 'town hall'
Approach mecha wreckage on Wild West away mission
Examine
It should say 'there are some thing you can weld off of this wreck.' and 'There are some things you can remove with wirecutters on this mech.'
Do so.
Deconstruct the mecha wreckage
Proceed onward.
Wild West Mission, mecha wreckage.
I feel like this is not a bug, rewarding resourceful players.
feature
There's nothing resourceful in having a toolbelt, thought
It's resourceful in the literal meaning of the word
Well stocked with resources
Most helpful comment
I feel like this is not a bug, rewarding resourceful players.