Vgstation13: Holochip during vox raiders is shit

Created on 17 Mar 2017  路  6Comments  路  Source: vgstation-coders/vgstation13

The second vox raiders die, their ship location becomes pretty much public knowledge, since someone can just easily take the chip.

Gameplay / Gamemode Oversight

Most helpful comment

real talk though, raiders should be removed as a mode and turned into a button
when it's been a long shift and dead chat is bored to tears begging for immoveable monoliths, it would be sweet send birds to spice things up and give ghosts something to do

All 6 comments

solution 1: remove vox
solution 2: remove raiders
solution 3: don't die as vox raider
solution 4: non-explosive explosive implants

Solution 5: Make them only work when you're a vox.

So then station vox get their valids

OK actually station vox are almost never hostile to the raiders in my experience, but it seems like that would still be an issue

how about merge raiders and nuke ops
like the ops have a small chance to all be birds and have to steal a lot of stuff instead of nuking the station

real talk though, raiders should be removed as a mode and turned into a button
when it's been a long shift and dead chat is bored to tears begging for immoveable monoliths, it would be sweet send birds to spice things up and give ghosts something to do

Make them pirates or kidnappers instead

Was this page helpful?
0 / 5 - 0 ratings

Related issues

D3athrow-Issues picture D3athrow-Issues  路  3Comments

DamianX picture DamianX  路  3Comments

SonixApache picture SonixApache  路  3Comments

Probe1 picture Probe1  路  3Comments

D3athrow-Issues picture D3athrow-Issues  路  3Comments