The second vox raiders die, their ship location becomes pretty much public knowledge, since someone can just easily take the chip.
solution 1: remove vox
solution 2: remove raiders
solution 3: don't die as vox raider
solution 4: non-explosive explosive implants
Solution 5: Make them only work when you're a vox.
So then station vox get their valids
OK actually station vox are almost never hostile to the raiders in my experience, but it seems like that would still be an issue
how about merge raiders and nuke ops
like the ops have a small chance to all be birds and have to steal a lot of stuff instead of nuking the station
real talk though, raiders should be removed as a mode and turned into a button
when it's been a long shift and dead chat is bored to tears begging for immoveable monoliths, it would be sweet send birds to spice things up and give ghosts something to do
Make them pirates or kidnappers instead
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real talk though, raiders should be removed as a mode and turned into a button
when it's been a long shift and dead chat is bored to tears begging for immoveable monoliths, it would be sweet send birds to spice things up and give ghosts something to do