Vgstation13: Tiny hermit crabs hidding themselves in their helmet shells

Created on 21 Dec 2016  路  14Comments  路  Source: vgstation-coders/vgstation13

Description of issue

undercover
https://webmshare.com/QYn0J

smol mommi sprites are able to hide their red rogue eyes under big hats/hemets

Difference between expected and actual behavior

Expected: A RED-EYED MOMMI AI CALL IT
Actual: AHELP WTF MOMMI JUST KILLED ME FOR NO RAISINS

Steps to reproduce

As any "tiny" type of crab, grab any big hat/helmet and use the verb "Hide"

Length of time in which bug has been known to occur


God know, at least a few months

Issue bingo

Please check whatever applies. More checkboxes checked increase your chances of not being yelled at by every contributor.

  • [x] Issue could be reproduced at least once
  • [x] Issue could be reproduced by different players
  • [x] Issue could be reproduced in multiple rounds
  • [x] Issue happened in a recent (less than 7 days ago) round
  • [x] [Couldn't find an existing issue about this](https://github.com/d3athrow/vgstation13/issues)
Balance Consistency Issue Discussion

Most helpful comment

Evil is in the eye of the beholder

All 14 comments

Yes, and there are _MANY_ other helmets that murderous mommis chose for that purpose. Whether it's a good idea to allow this is worth talking.

It's not truly a bug, and it's only kind of an oversight if you fudge the meaning of oversight. It's more like no one cared.

Since this got a Discussion tag, what about keeping this as a feature but only if not-emaged?

I mean ideally you'd just make their eyes glow through anything in the hat slot if the eyes are red.

Borg eyes already work like that for no fucking reason, we just have to figure out how they work

hahaha holy shit we're doomed

Alright so I know why borg eyes and MoMMI eyes work like that and I too know why MoMMI eyes don't show up as red in that screenshot

The borg eyes show up above every single thing, even lighting, which is retarded. This sounds like a feature to me

```Celt: I can fix that like super easily
Celt: If you hide, your red eyes are on the floar plane
Celt: if you don't
Celt: your red eyes poke out of a hat
Celt: because they're on the lighting layer
Probe1: um
Probe1: how even
Celt: Hm?
Probe1: how would you handle this
Probe1: i guess
Probe1: if emagged
Celt: Super easily
Celt: if(emagged)
Celt: shit I could tell you how to make that PR
Celt: one moment
Celt: the issue is
Celt: uh
Celt: if the MoMMI was under a table hiding
Celt: their red eyes would show through it
Probe1: yes
Probe1: exactly.
Probe1: that's why I wrote how would you handle this
Probe1: it basically ruins them hiding
Celt: Hm
Celt: got it
Celt: Have it layer above the hat if they're hiding but not above anything else
Probe1: post it in the issue so everyone knows
````

@kol1th The reason it layers above darkness is obvious - it's illuminated

I think borg lights become invisible in the dark when the borg rests.

Borg lights shut off if resting or their actuators are shot

@DrCelt they also appear above chairs

hacked mommis are so evil their piercing gaze cannot be hidden from

Evil is in the eye of the beholder

Some MoMMI sprites have an emagged variant that changes the color of the chassis. These small ones could have one but that would mean having to sprite.

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