Summoning wrapped lockers/crates with a compressed matter implant makes them dissapear
i did this on the test server so i don't know if it works properly on the real server
expected to have a usable locker i can unwrap but it makes it disappear upon clicking
wrap locker/crate
use implant on it
activate implant
clicking object makes it disappearSpecific information for locating
C implant and storage spaces
i have no idea i just decided to test it out
d285a4411d86d707427ddbe1835ff4ae9ad5c086
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I wasn't even aware you could use it on things that aren't items.
Wrapped lockers _are_ items
Wrapped lockers are items
Why?
Because wrapped packages are items and they're a kind of wrapped package
How are players prevented from picking up wrapped lockers?
attack_hand() override, just like projectiles
Wait holy fuck could you use a compressed matter implant on a projectile?
I'm going to grab a fucking immovable rod
You'd have to catch it in mid-flight.
Or during stopped time.
You can just pick up timestopped projectiles anyway
But catching it mid-flight isn't impossible
Just difficult
Obviously it's impractical
But that's not even the issue this report is about
I'm guessing when you say you clicked the wrapped locker, you mean clicked it in your hand
In which case it makes perfect sense it disappeared because it went into you
The compressed matter implant just really shouldn't work on wrapped lockers to begin with
Nuke Ops
buy compressed matter implant
four ops climb into a locker
wrap it
last op implants the locker into himself
becomes a tactical operative bomb
I like it.
PLEASE someone do that before this gets fixed
The package is null spaced if interacted with even if you drop it
Tested, the package seemed to drop fine both when unwrapped in-hand or on the ground.
Most helpful comment
I like it.