Opening the safe on the vox outpost safe is a 30 minute affair.
First you need to trade for [spoiler]steal[/spoiler] a stethoscope from medbay.
Then you have to crack the safe, a very time intensive process.
Your reward is 10 diamonds, uranium, plasma, gold, etc.
This could easily be achieved by mining in half that time.
The vox safe needs a better reward in it. Perhaps some syndicate item like an emag, an agent ID, or a chameleon jumpsuit.
giving vox an emag they can get in 15 minutes or so that lets them break into anywhere for free
wew, lad
The vox safe needs a better reward in it. Perhaps some syndicate item like an emag, an agent ID, or a chameleon jumpsuit.
The vox safe needs to have a live bomb that promptly explodes, destroying the entire outpost
Just fill it with cash money
Still not actually useful, but at least fitting
cash money wouldn't make it worth the time to open it either.
The reward should be something that is useful, but impossible/difficult to obtain otherwise.
Maybe a chameleon jumpsuit and an agent ID?
Then after some time investment, you could arrive at the station as a vox diplomat, or some other costume centered gimmick.
Should have some spare trader IDs so people can use the vox tradeship if there is an absence of traders
cracking a safe takes like two minutes
No traitor items outside of being a traitor, especially not for shitposting birds.
except for the suspicious toolbox
idk how I didn't see this. I completely redid that and made it a very simple system to expand if people are unsatisfied or want to modify safes.
https://github.com/d3athrow/vgstation13/pull/12743
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Just fill it with cash money
Still not actually useful, but at least fitting