Vgstation13: Have to manually click on tiles for mining

Created on 27 Apr 2016  路  8Comments  路  Source: vgstation-coders/vgstation13

(WEB REPORT BY: aceedex REMOTE: 172.93.109.202:7777)

Revision (Should be above if you're viewing this from ingame!)
b568fab0d12fed2021d087c8aef247cdd2d3b8fe

General description of the issue
Instead of just bumping into walls and starting to mine, now I need to go around clicking on em to start the mining proccess

What you expected to happen
To just shoulder tackle walls to make minerals appear

What actually happened
The mining proccess is now a giant pain in the bootyhole that would only be enjoyed by a legitimate mental patient

Steps to reproduce if possible
Grab a pickaxe and try to mine

Bug / Fix Feature Loss

Most helpful comment

9673

@gbasood

All 8 comments

I wonder why this is happening. You can still dig rocky debris normally, but walls require your full attention, a steady hand to be manually clean

9673

@gbasood

@Exxion Clusterfack thinks it's a runtime, not the bumpcode change
And also if that even IS the thing that broke it then it really shouldn't work that way.

I don't see any relevant runtimes in the log before this was reported, but I'll test things

Local testing has confirmed that the cause is, in fact, #9673

:100:

I don't see why we should revert that change because it broke mining
Someone should fix this for just mining, there is no good reason to have duplicate Bump() calls

I didn't say revert it, I just said it was the cause
But a better fix is just to make the other Bump() call not break

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