Hi all and thanks for the hard work!
I managed to compile on Ubuntu 19.10, but typing bin/vegasettings gives me:
Error: Failed to find Version.txt anywhere.
and typing bin/vegastrike returns:
...
CONFIGFILE - No config found in home : /home/xxx/.vegastrike/vegastrike.config
CONFIGFILE - No config found in data dir : /vegastrike.config
CONFIG FILE NOT FOUND !!!
Panic exit - no configuration
Both my ~/.vegastrike and data folders are empty. Am I missing something?
@bergamote yes, you need an asset data set to run with.
Options are:
git clone --recurse-submodulesgit clone and then git pull --recurse-submodulesgit clone of both this repository and https://github.com/vegastrike/Assets-ProductionIf you use the first two options the asset data is put in the data directory so a direct run of ./bin/vegastrike will just work.
If you use the last, then you need to use the clone of the https://github.com/vegastrike/Assets-Production as the working directory.
marked as a bug, as we should verify that the directions provided in https://github.com/vegastrike/Vega-Strike-Engine-Source/issues/117#issuecomment-628346847 are documented in the README.md
thanks!
thanks!
Does it work for you now?
Actually no, git pull --recurse-submodules returned Already up-to-date.
I had to run git submodule update --init and that worked, cloning the assets into data.
After that the game did launch! (on the wrong screen, but that's different problem)
@bergamote thanks for the info; not all of us use the submodule method. We need to get that stuff documented and your experience with the commands discussed in #98 highlights one of my concerns. The feedback is greatly appreciated.
@bergamote please confirm that we can close this issue.
Most definitely. And #131 sounds like a helpful proposal!
Most helpful comment
Actually no,
git pull --recurse-submodulesreturnedAlready up-to-date.I had to run
git submodule update --initand that worked, cloning the assets into data.After that the game did launch! (on the wrong screen, but that's different problem)