The version 2.2 has grown into something big.
Here are _some_ of the most import changes :
It would probably be good to consider starting testing and releasing this version with the current scope.
But we have some issues planned for 2.2 that are still open, and I'd like to know what all of you (testers, players, developers) would consider as most important for next version.
Of course the complexity of the issue is important, a text change is easier to fit in the version than a big structural change.
Also some bugs are not listed in 2.2, and they may be required. So feel free to point them out in this thread.
Here is the list of issues still open, and planned for 2.2 release.
These are for the moment still in the scope, or being discussed :
--
These are scoped out until someone confirm it is important, or provide help fix it:
I think we should skip the var components for 2.3. I am a litte scared of all the breaking changes it might cause at this stage, I merged the latest 2.2 changes in.
Here is the branch:
https://github.com/redwolf2/valkyrie/tree/development_vars
Here the comparison:
https://github.com/NPBruce/valkyrie/compare/development_2.2...redwolf2:development_vars
Currenty the saving of the var components is broken. QuestData.cs and ContentData.cs have also become a giant file with alot of inner classes, that might have to be refactored into several files at some point.
Just to give my opinion: #823 is still one of the most imporant additions to the Descent module, since the usability of random monster groups pretty much hinges on this. As long as the thing described in #823 aren't possible, the monster group have to be manually selected which really hurts variability.
If I understand @DelphiDie correctly (as stated in Discord>Valkyrie app> app-improvements) it would be very usefull for the Descent Shadow Rune campaign implementation if you could add #823 to the scope of 2.2. I'm not sure though how complex the implementation of this feature is.
Edit: @DelphiDie Haha sorry this was nearly simltaneously. :)
I do not know whether it is useful, but it seems convenient for me to have a filter on downloaded scenarios.
@DelphiDie @MrTantum, #823 is still not clear for me. I will ask some questions to try to clarify it and understand how much work we are talking about
I've updated this issue to give a first view on what we could keep in the current scope.
Please tell us if you disagree.
@redwolf2 OK we should probably keep the VAR system for 2.3 then.
We probably have enough breaking change as it is :)
I think #933 is not a bug but the result of not really understanding how the mechanism works (i had the same problem when I started writing scenarios). It is behaving as described in the manual. But I do have to admit that it is a little confusing that the selection list behaves as an exclusion list in certain conditions. We have the option to:
Both options would (for me) result to take it this one out of the 2.2. scope.
--> edit: raised an issue in the tutorial repository https://github.com/scrubbless/MoM2ndTutorial/issues/14
Scope is now closed.
Closing this ticket.