WinUI has SvgImageSource which lets you display svg assets.
Usage of SVGs helps making apps as small as possible and also scale better to various screen sizes
If we add this, we would probably want to make sure svg assets are supported in shared code, if not already supported. (see #1839)
Here is an example of SVG support in Wasm: https://playground.platform.uno/#2be09f62
Definitely a great feature to have.
As an FYI, currently already working in both UWP and WASM:

A good in UWP for image scaling on an SvgImageSource:
https://stackoverflow.com/a/51241460/973342
Stack OverflowSince the creators update came out, uwp can use svg images as briefly explained here (minute 3). I have this svg (48x48) and i can use it fine, if (and only if) i set the image's width&height ...
The same issue with macOs and Skia (Linux)
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As an FYI, currently already working in both UWP and WASM: