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@DanVanAtta Well the OOM Error is gone, but somehow the travis task is still failing and I'm not sure why
@RoiEXLab , see: https://github.com/triplea-game/triplea/issues/5794#issuecomment-581068673
Looks like we have a bug in the git diff detection script. I think I may be close to a fix for it.
Build #17881 failed
failure was:
https://raw.githubusercontent.com/triplea-maps/stellar_forces/master/description/TripleA_stellar_forces_mini.png: error requesting map resource (Connection reset)
Temporary'ish failure there.. Restarted build.
Build #17881 succeeded.
Latest failure: https://travis-ci.org/triplea-game/triplea/jobs/644892881
Due to an effective bug in deployment scripts, that should be resolved when: https://github.com/triplea-game/triplea/pull/5894 is merged & built.
Some good news, install artifacts were generated: https://travis-ci.org/triplea-game/triplea/jobs/644892878
The 'success' status reported is a false-positive, the deployment to prerelease failed. I'm working on cleaning up and reconfiguring the travis build scripts to avoid this.
Woot, a green build at last:

Most helpful comment
Latest failure: https://travis-ci.org/triplea-game/triplea/jobs/644892881
Due to an effective bug in deployment scripts, that should be resolved when: https://github.com/triplea-game/triplea/pull/5894 is merged & built.