Description:
guild bank adds one row per item repaired instead per repair, making log quite useless because if 2 persons repairs it fills visible log.
Expected behaviour:
it must show one row per repair.
Steps to reproduce the problem:
Branch(es):
3.3.5
TC rev. hash/commit:
a06a755f4c52
Operating system:
debian 10 x64.
Is it related to this part of the code, or something else?
https://github.com/TrinityCore/TrinityCore/blob/1ff4a7e75b56e1ad68d83f75b493a42ac1ae85c3/src/server/game/Handlers/NPCHandler.cpp#L712-L748
In case anyone is confused about what @Aokromes is talking about, its guild bank money log
Thank you. Yes, I was confused.
Most helpful comment
In case anyone is confused about what @Aokromes is talking about, its guild bank money log