Description:
Sindragosa does not walk on the floor
Steps to reproduce the problem:
Branch(es): 3.3.5
TC rev. hash/commit: 081eab3cf5a5ec42917b2a7eaebf816fb36da423
Operating system: Ubuntu 17.10
https://github.com/TrinityCore/TrinityCore/issues/21872
See my comment here
@Foereaper that works!
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index 03f383b2fd..e8239afd4e 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -582,7 +582,7 @@ void PathGenerator::NormalizePath()
{
for (uint32 i = 0; i < _pathPoints.size(); ++i)
{
- _pathPoints[i].z += _sourceUnit->GetCollisionHeight();
+ // _pathPoints[i].z += _sourceUnit->GetCollisionHeight();
_sourceUnit->UpdateAllowedPositionZ(_pathPoints[i].x, _pathPoints[i].y, _pathPoints[i].z);
}
}
Fixed by d9a2177e9cc1115b0d830bd0a76ac0eec9878e05
Most helpful comment
Fixed by d9a2177e9cc1115b0d830bd0a76ac0eec9878e05