Trinitycore: Creatures with SPELL_AURA_MOD_INVISIBILITY auras cannot aggro (due to them being completely phased out).

Created on 12 Jan 2020  路  7Comments  路  Source: TrinityCore/TrinityCore

So, some invisible creatures that can aggro players use spells with SPELL_AURA_MOD_INVISIBILITY (instead of normal stealth spells) and they will not aggro with the aura applied.

Aura ID used to test: 16380
Creature ID used to test: 25484

Issue, how to reproduce ect: https://www.youtube.com/watch?v=cf5g6OqZKqU&feature=youtu.be

Proof these creatures should have this aura:
WoWScrnShot_011220_172102

Branch 3.3.5, may be an issue on master as well, have not tested on master.

TrinityCore rev. 54c00ecca196 2020-01-12 17:21:21 +0100 (3.3.5 branch)

Comp-Core Sub-Spells

All 7 comments

Confirm it happen also in 3.3.5 with this npc:
SpawnID: 79549
Entry: 20882.

Probably spells that use invisibility with misc = 0 must allow the npc to aggro by los

Did test in retail and they aggro?

@Killyana yes ofc, they do aggro on retail

@Treeston maybe this is somehow related to threat system?

Don't think it should be offhand. Maybe it just never gets MoveInLineOfSight, or invis is checked in one of the CanAIAttack/CanAttack/etc. checks?

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