Description:
Worldserver crash at the beginning of "Initialize data store". I've recently extract db2, map and vmaps from my client (8.1.5.30706), I've configured my DBC.Locale at 2 (yeah, my client is in french).
Current behaviour:
Crash at startup on loading data store (db2)

Expected behaviour:
Start without crashes
Steps to reproduce the problem:
Branch(es):
master
TC rev. hash/commit:
6b29c4da76fbdcb55b4a89f485a5cff58c4296b9
Operating system: Windows 10
You have custom changes that load more DB2 files than TC does.
GeosetID is not a field known to any DB2 loaded by TC - see https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/DataStores/DB2LoadInfo.h
Humm it's strange, the client I used with the extractor is fresh and clean. Maybe a field present on the French version of the game (I don't think, it's really weird). I'm going to extract again to be sure.
You are not using clean TC, thats all it is. Your custom server changes need to be updated
Ohh you're right, I don't see my mistake, I'm dump.
Thanks for your support Shauren 馃憤
Most helpful comment
You are not using clean TC, thats all it is. Your custom server changes need to be updated