Trinitycore: Crash at startup load db2

Created on 13 Jun 2019  路  4Comments  路  Source: TrinityCore/TrinityCore

Description:

Worldserver crash at the beginning of "Initialize data store". I've recently extract db2, map and vmaps from my client (8.1.5.30706), I've configured my DBC.Locale at 2 (yeah, my client is in french).

Current behaviour:

Crash at startup on loading data store (db2)
image

Expected behaviour:

Start without crashes

Steps to reproduce the problem:

  1. Extract dbc, maps, vmaps
  2. Launche wordserver.exe

Branch(es):

master

TC rev. hash/commit:

6b29c4da76fbdcb55b4a89f485a5cff58c4296b9

Operating system: Windows 10

Invalid-IncompleteDatOrNotTrinityCore

Most helpful comment

You are not using clean TC, thats all it is. Your custom server changes need to be updated

All 4 comments

You have custom changes that load more DB2 files than TC does.
GeosetID is not a field known to any DB2 loaded by TC - see https://github.com/TrinityCore/TrinityCore/blob/master/src/server/game/DataStores/DB2LoadInfo.h

Humm it's strange, the client I used with the extractor is fresh and clean. Maybe a field present on the French version of the game (I don't think, it's really weird). I'm going to extract again to be sure.

You are not using clean TC, thats all it is. Your custom server changes need to be updated

Ohh you're right, I don't see my mistake, I'm dump.

Thanks for your support Shauren 馃憤

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