.app player
Game Master goes under the ground, Some areas
for fix , gm fly on.
Branch(es):
3.3.5
TC rev. hash/commit:
TrinityCore rev. 609c1ac
any example about where this happens ? a .gps coordinate of the target player would be nice
i am sure this is duplicate ticket, but cannot find other
@Aokromes : maybe you are thinking about the numerous warrior charge mentions of charging through the map, or maybe the PR Golrag wrote (#21322) earlier this year?
@Hir0shi : it would be very helpful if you make a short list of places/areas where this happens, so other users and TC members can test it.
no, gm command too.
Actually I get this issue, but you can reproduce it only with gm fly off:
1- Connect the first char
2- .go xyz 3559.759, 352.908, 118.595978 571 (Char1)
3- Connect the second char
4- .tele shattrath (Char2)
5- .appear char1 and notice the position (Char2)
Position of the char1: 3559.759, 352.908, 118.595978
Position of the char2: 3557.179, 355.273, -507.334320 (after the appear "under map")
The correct position of the appear must be 3556.445068 Y: 351.782349 Z: 118.595978 (you can get it by usinf appear a second time)
Cause: WorldObject::GetNearPoint calls (searcher ? searcher : this)->UpdateAllowedPositionZ(x, y, z) which looks for Z coord at original gm map (GetContactPoint should never be used for units on different maps)