Description: Channeled spells like Blizzard, should remove Stealth even if some absorb is active
Current behaviour: Stealth is removed only after absorb fades
Expected behaviour: Rogue lose stealth when hitted by blizzard, even if has some absorb effect active
Steps to reproduce the problem:
Branch(es): 3.3.5
TC rev. hash/commit: 484c681e43057baf65079291d0e886b454dce7b8
Has some info about it here: http://www.arenajunkies.com/topic/163617-power-word-shield-and-stealth/
Not only channeled but AOE spells like Holy Nova, Frost Nova, Shadowfury etc don't put the target out of stealth also.
Ground spells with a duration like DnD and Consecration is supposed to remove stealth only if it hits the target on cast.
Some videos:
https://youtu.be/EwLOcI4h_kg?t=530 (Holy Nova)
https://youtu.be/MKxGDeyMbGc?t=700 (Arcane Explosion)
I think @ariel- worked on that some time ago. The following fragments show an invisible mage who finds the rogue with an arcane explosion and / or frost nova. Note that the rogue has PWS buff some time ago.
This information
http://www.arenajunkies.com/topic/163617-power-word-shield-and-stealth/
https://eu.battle.net/forums/en/wow/topic/5168867416
is related to the videos above, however:
https://wow.gamepedia.com/Power_Word:_Shield
In PvP, this spell can be enormously helpful to rogues and Feral druids: if they take any sort of damage (including AoE and DoT), they will be broken out of [Stealth], which can expose them unexpectedly - and often fatally. Shielding a stealthed ally will protect them from these forms of damage, allowing them to jump out of stealth at their own leisure.
http://wowwiki.wikia.com/wiki/Power_Word:_Shield
In PvP, this spell can be a huge boon to bestow on Rogues and Feral Druids. Any damage taken will unstealth a character. However, if you Power Word: Shield a Rogue, AoE damage that doesn't get through the shield is absorbed, which greatly increases the difficulty of finding a Rogue by laying down an AoE. Power Word: Shield will also absorb the damage from DoT's, allowing DoT'd Rogues to Vanish safely. Just know that if the AoE or DoT damage is greater than the shield will take, then the actual character will take damage and stealth will become undone.
I think the information from wowwiki and gamepedia is risky to consider, because anyone can edit them without being sure if it's really how it should work. Video fragments like the ones you mentioned is a lot safer imo.
I think the information from wowwiki and gamepedia is risky to consider, because anyone can edit them without being sure if it's really how it should work. Video fragments like the ones you mentioned is a lot safer imo.
Being wikis you can always see the change history and go back to an old revision of the text
In PvP, this spell can be enormously helpful to rogues and Feral druids: if they take any sort of damage (including AoE and DoT), they will be broken out of [Stealth], which can expose them unexpectedly - and often fatally. Shielding a stealthed ally will protect them from these forms of damage, allowing them to jump out of stealth at their own leisure.
In PvP, this spell can be a huge boon to bestow on Rogues and Feral Druids. Any damage taken will unstealth a character. However, if you Power Word: Shield a Rogue, AoE damage that doesn't get through the shield is absorbed, which greatly increases the difficulty of finding a Rogue by laying down an AoE. Power Word: Shield will also absorb the damage from DoT's, allowing DoT'd Rogues to Vanish safely. Just know that if the AoE or DoT damage is greater than the shield will take, then the actual character will take damage and stealth will become undone.
Unrelated to the bug, it's not about damage but initial spell hit (works similar to consecration, see #19008 )
Does this work? I tested it in pvp when the player took damage only he was put out of stealth.
Patch:
https://gist.github.com/Langerz82/352015142089588b4cf2dbf634d74b73
@Langerz82
It break more.
Now spell not even hit rogue
ty for test, give me some time I'll fix it later today. :]
Can you please apply #21260 and report back?
sure
doing it now.
Nope ariel, bug persist using #21260
I cant reproduce it anymore (b978b673a9053bb0d7bd63ed9261117dc7845742)
Most helpful comment
Being wikis you can always see the change history and go back to an old revision of the text
Unrelated to the bug, it's not about damage but initial spell hit (works similar to consecration, see #19008 )