Trinitycore: [3.3.5] NPC Steward of Time

Created on 26 Dec 2016  路  8Comments  路  Source: TrinityCore/TrinityCore

Description:
You can't fly with Steward of Time
Comes only the message "is too far away"

hdz

Steps to reproduce the problem:

  1. .go 8165 -4773 35 1
  2. Talk with Steward of Time

Branch(es): 3.3.5 / master (Tell us which branch(es) this issue affects.)

TC rev. hash/commit:
TrinityCore rev. bf7e95bd5703 2016-12-26 14:25:32 +0100 (335 branch)

TDB version:
TDB_full_world_335.62_2016_10_17.sql + updates

Operating system:
Win7 64Bit

Branch-3.3.5a Sub-Entities

Most helpful comment

For this particular issue, I found in sniff creature casting first 45331 (serverside spell). After this player self casts 34891, still taxis activated through spells check against the dbc node position.

There is no way to associate the caster with the npc triggering the event, as it's the same player. Should it be better to actually drop the check entirely if activating taxi through a spell?

All 8 comments

tried without gm on?

GM is off, and i have testet with normal Player Char
Same result " i to far away "

confirm, I tried giving the SAI spellcasts the triggered CastFlag but I guess it doesn't ignore range requirements. Weird though because it's an SMART_ACTION_INVOKER_CAST, shouldn't have a range problem.

I looked in the Taxi dbcs, found the starting position of this taxi, moved the Steward closer to this position, and that fixes it. Could it be that the Steward is spawned in the wrong spot?
edit: more likely i'm guessing is the script should move you to the taxi starting position before the cast

it was working for years, and i don't remember any commit moving it, also another mob on dragonbright have the same issue.

15398

For this particular issue, I found in sniff creature casting first 45331 (serverside spell). After this player self casts 34891, still taxis activated through spells check against the dbc node position.

There is no way to associate the caster with the npc triggering the event, as it's the same player. Should it be better to actually drop the check entirely if activating taxi through a spell?

@ariel-
Maybe they look in the cmangos code as the have solved.
There it works.

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