Description:
AuraEffect::HandleProcTriggerSpellAuraProc: Could not trigger spell 0 from aura 41469 proc, because the spell does not have an entry in Spell.dbc.
Current behaviour: Using aura 41469 should proc 42058. Proc looks right but trigger a error in terminal
Expected behaviour: Spell 41469 should proc normally 42058 without trigger any error.
Steps to reproduce the problem:
Is weird because Seal of Command (41469) in EFFECT_0 has AuraType: SPELL_AURA_PROC_TRIGGER_SPELL_WITH_VALUE that should be handled by AuraEffect::HandleProcTriggerSpellWithValueAuraProc().
Nice part is: I added a breakpoint inside of AuraEffect::HandleProcTriggerSpellAuraProc and when error is trigged, indexEffect = 2, so... is trigged by EFFECT_2 of 41469.
Effect 2: Id 6 (SPELL_EFFECT_APPLY_AURA)
BasePoints = 41470
Targets (1, 0) (TARGET_UNIT_CASTER, NO_TARGET)
Aura Id 4 (SPELL_AURA_DUMMY), value = 41470, misc = 0 (0), miscB = 0, periodic = 0
Branch(es): 3.3.5
TC rev. hash/commit: c809c220e29f7094121cc8489f5588d8bfee414d
@ariel- i cant find you in irc x_x, maybe you can look it?
@ariel- triggering AuraEffect::HandleProcTriggerSpellAuraProc by SPELL_AURA_DUMMY is still wrong, create a generic spellscript
Poor @ariel- xD

@joschiwald What about?
ID - 12958 Gag Order (Rank 2)
=================================================
Description: Gives your Shield Bash and Heroic Throw abilities a $h% chance to silence the target for $18498d and increases the damage of your Shield Slam ability by $s2%.
Category = 0, SpellIconID = 280, activeIconID = 0, SpellVisual = (0,0)
Family SPELLFAMILY_WARRIOR, flag [0] 0x00000000 [1] 0x00000000 [2] 0x00000000
SpellSchoolMask = 1 (SPELL_SCHOOL_MASK_NORMAL)
DamageClass = 0 (SPELL_DAMAGE_CLASS_NONE)
PreventionType = 0 (SPELL_PREVENTION_TYPE_NONE)
=================================================
Attributes: 0x000001D0 (SPELL_ATTR0_ABILITY, SPELL_ATTR0_PASSIVE, SPELL_ATTR0_HIDDEN_CLIENTSIDE, SPELL_ATTR0_HIDE_IN_COMBAT_LOG)
AttributesEx3: 0x04000000 (SPELL_ATTR3_CAN_PROC_WITH_TRIGGERED)
=================================================
Skill (Id 257) "Protection"
ReqSkillValue 1, Forward Spell = 0, MinMaxValue (0, 0), CharacterPoints (0, 0)Spell Level = 1, base 0, max 0, maxTarget 0
Category = 0
DispelType = 0 (DISPEL_NONE)
Mechanic = 0 (MECHANIC_NONE)
SpellRange: (Id 1) "Self Only":
MinRange = 0, MinRangeFriendly = 0
MaxRange = 0, MaxRangeFriendly = 0
CastingTime (Id 1) = 0,00
Interrupt Flags: 0x00000000, AuraIF 0x00000000, ChannelIF 0x00000000
Proc flag 0x00015550, chance = 100, charges - 0
=================================================
04 Successful attack by Spell that use melee weapon
06 Successful Ranged attack(and wand spell cast)
08 Successful Ranged attack by Spell that use ranged weapon
10 Successful positive spell hit
12 Successful negative spell cast
14 Successful cast positive magic spell
16 Successful damage from harmful magic spell cast
=================================================
Effect 0: Id 6 (SPELL_EFFECT_APPLY_AURA)
BasePoints = 0
Targets (1, 0) (TARGET_UNIT_CASTER, NO_TARGET)
Aura Id 4 (SPELL_AURA_DUMMY), value = 0, misc = 0 (0), miscB = 0, periodic = 0
Trigger spell (18498) Silenced - Gag Order. Chance = 100
Description: Gives your Shield Bash and Heroic Throw abilities a chance to silence the target for $18498d and increases the damage of your Shield Slam ability.
ToolTip: Silenced.
i would create a spellscript
b84348f6fc7746349fdcbd443b32fe5483174442
Most helpful comment
Poor @ariel- xD