Describe the bug
Vertices are missing when running example from the documentation. You can see it from the screenshot.
To Reproduce
I go to documentation - https://threejs.org/docs/index.html#manual/en/introduction/Creating-a-scene
There is a link to example - https://jsfiddle.net/mkba0ecu/
You can see cube is broken and the warning appears:
THREE.WebGLRenderer: OES_texture_float_linear extension not supported
Expected behavior
The cube is fully visible
Screenshots
r117 - works

r122 - doesn't work

Platform:
Can't reproduce this on macOS 10.15.7 with Safari 14.0.
Have you turned on experimental WebGL 2 support in Safari? Notice that WebGLRenderer uses a WebGL 2 rendering context since r118.
Can you please also verify if this happens when using WebGL1Renderer instead?
@Mugen87, thanks! And yeah. It was enabled. it works when I either disable WebGL2 experimental support or use WebGL1Renderer.
Okay, then let's only open Safari related WebGL 2 issues when the implementation is actually stable.