Three.js: A little bit more contrast for some parts of UI in Editor

Created on 18 Oct 2019  路  4Comments  路  Source: mrdoob/three.js

Description of the problem

A little bit more contrast for some parts of UI in Editor on https://threejs.org/editor in light theme would be great.
For example it is hard to distinguish which of the gizmoes selected in the gizmo selector section on bottom.

Three.js version
  • [ ] Dev
  • [x] r109
  • [ ] ...
Browser
  • [x] All of them
  • [ ] Chrome
  • [ ] Firefox
  • [ ] Internet Explorer
OS
  • [x] All of them
  • [ ] Windows
  • [ ] macOS
  • [ ] Linux
  • [ ] Android
  • [ ] iOS
Hardware Requirements (graphics card, VR Device, ...)
Editor Suggestion

All 4 comments

Any chance can illustrate your question with a screenshot or two?

FWIW: I've showed the editor's light theme to a former colleague who works as a designer. He thinks the contrast is okay as it is. The white/gray mix is similar to what we see here at github or at the forum.

Yeah... Also, the suggestion seems too vague.

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