Three.js: FBXLoader loads lights as Object3Ds

Created on 15 Aug 2017  路  2Comments  路  Source: mrdoob/three.js

Here is a simple light file - just a point light centred at (0,0,0) exported from 3DS Max.

When loading the file with the FBXLoader, it creates an Object3D instead of a light. I've tried exporting every light type from 3ds max, and various versions of both binary and ascii format, all with the same result.

just_a_light.zip

Enhancement

Most helpful comment

Closed via #12254

All 2 comments

so does that mean three.js do not support any light from exported model from 3DS Max by using FBXLoader?

Closed via #12254

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