Here is a simple light file - just a point light centred at (0,0,0) exported from 3DS Max.
When loading the file with the FBXLoader, it creates an Object3D instead of a light. I've tried exporting every light type from 3ds max, and various versions of both binary and ascii format, all with the same result.
so does that mean three.js do not support any light from exported model from 3DS Max by using FBXLoader?
Closed via #12254
Most helpful comment
Closed via #12254