basically everything else appears on 1st render(), and skin only appears on 2nd. if I do one extra render() in dae onLoad, the problem goes away.
I'm having the same issue, not using dae either
Are you talking about THREE.SkeletonHelper...?
with r87, the fiddle above now demonstrates correct model placement (forgot to report that bug) but this issue is still not resolved
Just to clarify. The issue is that SkinnedMesh needs 2 renders to appear?
precisely
updated the fiddle to use threejs.org urls - the problem is still there today
Finally, I've found the bug 馃檶
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Finally, I've found the bug 馃檶