In the example materials / envmaps / hdr, a cubemap is textured using six .hdr
files, using HDRCubeTextureLoader
. How about texturing a cubemap from a single .hdr
file?
/ping @bhouston
there used to be a dds loader in the past, but it might not work with the custom mapping that clara people integrated
I under the gun on a few projects right now. We have some code for a single image cubemap that we would like to contribute back once I or someone else on the team get some time. Sorry for the delay.
hope that to be finished...like sketchfab's background hdr envmap.
Most helpful comment
I under the gun on a few projects right now. We have some code for a single image cubemap that we would like to contribute back once I or someone else on the team get some time. Sorry for the delay.