Kenko is a magical golem equipped with steel armor with science fiction equipment. It appears to be harmless, but it is a very powerful golem.

Kenko was inspired a lot by the League of Legends's champion, "Blitzcrank", also being influenced by other characters like the equipment of the "Ezreal Pulsefire", another League of Legend's champion. Leaving the influences of LoL behind, Kenko is a character that appears to be harmless, but that can become very imposing, like Alphonse Elric of Fullmetal Alchemist.

Their gameplay is inspired by Blitzcrank and Ezreal, if they were a single character, so Kenko has a robotic movement and technological gadgets that help in his gameplay. Kenko can be either a tank character or a support. Their abilities have a very high range, however they are not abilities that cause extreme damage, having to know how to use them at the right time as support for another player. To master the character, knowing when to use your skills is extremely important.
Kenko tries to imitate the human posture. Smoke comes out of your shoulder:

When Kenko is hit by a blow, he retreats backwards and a spark comes out of his armor.

Kenko walks furiously to intimidate his enemies.

Description: Kenko attacks quickly with one of his hands, which has heavy armor, dealing damage to all enemies in front of him and pushing them back.
Effect Animation: He uses a quick attack with the steel rope that is attached to his arm and hand, and at the end of the blow he uses the power of his hand to generate an explosion that pushes enemies back.

Animation: Its animation resembles the pull of the Blitzcrank, however, as if it were an attack:

Description: After channeling for 1 second, Kenko fires a straight healing, which only heals if it hits allies. It does no damage if it hits enemies.

His skill is actually a cure that Kenko fires in a straight line if the player hits allies. In addition to strengthening the hit ally for the next 5 seconds. It is a skill that requires precision.
Healing Animation: If you hit an ally, he is healed. The cure is indicated by the following animation:

Description: This ability summons Onyx's fury and changes Kenko's armor, decreasing damage taken for 1 second while hitting his fist on the ground, rooting enemies in the strike area for 1 second.
Animation: Onyx's fury is so strong that it takes over Kenko's body, making him stronger and causing his blows to do considerably more damage. Onyx also materializes in the shape of a skull to terrorize enemies:

Rooting effect:

Description: Kenko becomes invulnerable for 1 second, while summoning amethyst defense to protect himself and an ally for 1 second. Allies must be close to Kenko.
Animation: Kenko summons a large shield with the powers of the amethyst:

Amethyst shield:

Description: Kenko uses the power of citrus rock to gain a huge increase in his movement speed, managing to move like lightning.

Animation: Kenko creates a hologram of an animated face to provoke the enemy. At the end of the animation, the face of the hologram makes a dead face and leaves.

I will still explore the use of his attacks a lot, since he has equipment in his hand that has great potential to diversify his attacks.
Superb issue, art and character design. Approved for development under the standard terms of an initial project.
Superb issue, art and character design. Approved for development under the standard terms of an initial project.
@MaiaVictor Thank you! Soon I will post what I did today.
I look forward to seeing the project in development.
I will do my best.
Mainly: I updated the hero's information, skills and animations.
I finished animating the left click and middle click skills.
Here are the GIFS that show how they looked:


I took the time to organize all the project files so far, all the voxels to send separate folders with each function.
All are already frame by frame, separated by folders:

Total hours worked: 9 hours and 22 minutes.
@MaiaVictor @MaisaMilena
Note: All updates mentioned here have already been updated in the hero's description.
Today I finished Kenko's main animations and make more somethings:
Yeees!!

More fluid animation.
Now Kenko can use the shield on his ally or himself.


A very powerful attack that roots the enemy hit.
The power of this ability is given by the "onyx stone".
The "onyx stone" affects Kenko's armor.
Due to the long time of work, I left the rooting animation for the 30th.
[ ] Rooting Animation - TODO


Description in the image.

Note: The "Onyx" stone is a cursed stone. All of its effects are related to bad things.
- Sketch (Dash):

Total hours worked until now: 26 hours and 50 minutes.
Good evening everyone! Today I finished Kenko.
All animations already made have been placed in the "Hero's Description".
Total working time: 35 hours, including posts of new updates, art concepts, and organizing folders for export.

Most helpful comment
Daily Updates
Mainly: I updated the hero's information, skills and animations.
I finished animating the left click and middle click skills.
Here are the GIFS that show how they looked:
I took the time to organize all the project files so far, all the voxels to send separate folders with each function.
All are already frame by frame, separated by folders:
Total hours worked: 9 hours and 22 minutes.
@MaiaVictor @MaisaMilena