Stride: First Person Shooter example fails at running.

Created on 29 Jan 2020  路  5Comments  路  Source: stride3d/stride

Xenko Release: 3.1.0.1

Platform(s): Windows 10

Setup

-Windows 10 Pro 1909-18363.592

-Ryzen 5 2600

-Gygabyte AMD Radeon Series RX 580 GV-R850GAMING-8GD

-AMD Gfx drivers version: 20.1.4-jan27

Describe the bug
Game template builds succesfully, but fails at run returning an error "Unexpected exception while loading asset [GameSettings]. Reason: No serializer available for type id f6e78a35184f6fe1d27096e38ec09340 and base type Xenko.Data.Configuration. Check inner-exception for details"

To Reproduce

  1. Create a new First Person Shooter from template.

  2. Edit the game settings and set the graphics manager to DirectX 11, change resolution to 1920x1080 and check "adapt backbuffer to screen" option.
    imagen

  3. Click on build and run button.

Expected behavior

Game ready to testing and running.

Log and callstacks

FirstPerson.txt

Additional context
Add any other context about the problem here.

bug

Most helpful comment

The issue isn't specifically related to the graphics settings.
See #580 where what is actually happening is the NavigationSettings is being restored on the GameSettings asset, and this causes it to fail to load.

All 5 comments

Same error happens on Xenko GameStudio 3.2.0.1-beta2. Applies on all game templates.

The issue isn't specifically related to the graphics settings.
See #580 where what is actually happening is the NavigationSettings is being restored on the GameSettings asset, and this causes it to fail to load.

Thank you so much!

So I leave this issue open or we can close it?

Duplicate of #580

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