Some of the major game engines owns a solution to make a fast creation of _foliage_ tool.

An example of this tool in Unreal engine
This tool, could boost the productivity in Game Studio and make Xenko more atractive for novice users.
Describe the solution you'd like
In-built foliage editor.
Describe alternatives you've considered
A plugin system?
Plugin system has been planned for a while, however it won't be done overnight.
If you wanna have a go at it, make a draft PR from your fork and start coding. :)
Most helpful comment
Plugin system has been planned for a while, however it won't be done overnight.
If you wanna have a go at it, make a draft PR from your fork and start coding. :)