Stk-code: Auto-update for SuperTuxKart on PC (Windows, MacOS, and Linux Variants)

Created on 3 Mar 2019  Â·  9Comments  Â·  Source: supertuxkart/stk-code

With programs such as SuperTuxCart being constantly updated in GitHub

… as code improves and security and performance issues are patched, it's crucial to get these updates rolled out to the general public as quickly and seamlessly as possible to ensure a quality program experience.

From the best of my knowledge, I do not see an auto-update feature Implemented in STK (I could be wrong, as I haven't looked in the code itself). If there isn't one set in-place at the moment, I'd love to see an auto-update feature added into STK - one that can be turned on/off and edited within the program settings.

TL;DR:

Please add an auto-update feature to SuperTuxKart for PC.*
*PC: Windows (Win32 STK binaries), MacOS, and Linux variants, minus Android and Android forks due to app update policy restrictions.

wontfix

Most helpful comment

So you're afraid of security vulnerabilities but think it's a good idea to download code updates from within the game?

All 9 comments

So you're afraid of security vulnerabilities but think it's a good idea to download code updates from within the game?

I am a firm believer in having some sort of update notification, but I don't think security really is applicable to a video game.

An update notification rather than an auto-update would be a great option.
Security is certainly applicable to video games, especially now that STK is receiving data over the internet (ie. online mulitplayer and add-ons).
Xonotic had a confirmed virus that messed with people's games (https://forums.xonotic.org/showthread.php?tid=6261). STK has a few advantages (userbase is likely small enough not to attract professional attackers, less Windows users [they are a more accessible target], we don't use powerful anti-cheat programs with dangerous privileges [popular ones on Windows run as root and install a kernel module]), but nonetheless we still should be somewhat careful when dealing with server interaction and potential of malformed add-ons.

Good points. Maybe it's time to resurrect https://github.com/supertuxkart/stk-code/pull/2924...

This time let's get it right. :)

@Alayan-stk-2 I opened https://github.com/STK-helper/stk-code/projects/3, I'll try to at least re-base the old code today.

I think aggressive update notifiers like that should only happen when people go to play online. Let people have their offline stuff in peace, with a discreet notice at the bottom (like we have now).

We already have the option to publish a message that it shown in the scroll bar (which we can control on the stk server). We can also push a message that will pop up a window if required.

I agree that update notifiers shouldn't be aggressive unless absolutely necessary. The first time I didn't implement silent auto-updates as an option because Steam was "coming soon", won't make that mistake again :P

We don't even want that, and as for the rest, see hiker's reply: it's already in place if we want to use it.

Why not use it?
It's already there. It can't hurt.

On Tue, Mar 5, 2019, 4:53 PM Arthur-D notifications@github.com wrote:

We don't even want that, and as for the rest, see hiker's reply: it's
already in place if we want to use it.

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