Secret-hitler: End Game - Allow people to finish the game early (even if some players are AFK) - Not about remakes

Created on 18 Sep 2017  ·  19Comments  ·  Source: cozuya/secret-hitler

Since it is pretty annoying when someone leaves the game early and you cannot continue, how about giving the rest of the team one button (for each person) which says "End game now (no score)". If everyone who is not afk presses this button, the game should end immediately and reveal all the role cards.

Maybe those buttons appear a short time after someone has gone afk. And maybe limit it only to votes? Also, this would need some nice text in order to explain people what is happening and what their choice means.

enhancement

Most helpful comment

After I get 0.8 out I'm going to prioritize finding ways to help fight AFK or least lessen the pain...

All 19 comments

227

how would this help determine victor? or is this just to avoid games with afks in them to cluster in lobby?

it would help give closure to a game with an afker

I also think there could be an option to (if not a 5p) move directly into another game with same people minus the afker

like making a button that instantly move players in one room to another newly made? minus the afks?

Well, if a game is has been going on for a while, you'll want to end it first and reveal the role cards. People (also me) are pretty upset if they don't get closure on intense games. Moving them into a new room should be the step after that I guess.

exactly! ❤

218

I think #198 will deal with this. If you allow the host to restart the game, roles could be revealed upon restart. I also think it would be a good idea to allow another player to sit down in the afk players seat and continue playing the game. Yes, they might not have all the info needed but sometimes people want to play it out and they will always have the option to restart if they desire.

i agree. just have mods feel in and one of fash pm them on discord about the roles while someone else feel them in on who is frozen/invested and stuff. i am actually happy to do that. but i think that should not affect mods winrate but the afked player instead

After I get 0.8 out I'm going to prioritize finding ways to help fight AFK or least lessen the pain...

Starting from now on, if we see you are afk in a game we will begin adding losses onto your score starting at 0, then 1 then 5 and then adding 5 every time after. Thank you! ~serial akf'ers (more than 3 in a short span) still risk being banned.

So how I feel this should work

there is a button somewhere that would initiate a vote to remake the game

everyone is asked to vote, ja or nein and a large percentage (as if it is majority then libs could easily remake a losing game) has to ja for game to remake

game doesn't wait for afkers to vote and will kick them from new lobby

game moves into a queue with all players present, keeping whatever settings the old game had set and waits for game to start (if it follows requirements)

Please let us keep to the task at hand here. This thread is not about remaking. This thread is about how to end a game and give the players closure. This was my original suggestion and I would like to keep it that way. If you're talking about remake, please open a separate issue.

Also, I do not care about scoring at all. What I want to see, is a button for all the active players to end their game and reveal all the cards.

What is it about?

  • End game
  • Reveal cards
  • All players except inactive ones decide

What is it not?

  • Assigning points
  • Spreading blame
  • Remaking the game

You should see that I ask for a lot less than an automating remake button. I simply think the software needs to deal with a common case that leaves games in a stale condition with no satisfactory conclusion.
Of course, this leaves room for expansion. Points and remakes and all that are good and valid ideas. We should discuss those when we have decided how to end a game when some people decide not to participate any more.

Typically in SDLC things are split out so I don't have a problem with that.

I think probably best thing to do here is an icon (skull?) on the chat bar next to the lock & notes icons. It would have 2 states: disabled and enabled. When it is clicked it switches states. There's a new gamechat when clicked: " has voted to end the game (1/4)". End game would happen when all players minus one enable the skull. At that point game ends and roles are revealed and leave game is restored to its unstarted yellow state.

Thoughts?

I am in favor of this. Although, I would love to have some text accompanying the skull icon. Unmarked icons look cool, but they are hard to learn.

All icons (should) have title tags where you can hover over them for more info. Unfortunately this UI keeps getting more and more cluttered and it was never really that great to begin with.. I am not a UI/UX designer I just to the JavaScripts.

this is in

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