Screentogif: Publish the app to Microsoft Store

Created on 17 Mar 2018  路  16Comments  路  Source: NickeManarin/ScreenToGif

Microsoft Store is one place for everything in your life, moving your experience to a safe one and making it accessible from many devices that added to your Microsoft account.

Publishing apps to Microsoft Store is benefit both for users and developers + enterprise. Deploying classic apps, that available in Microsoft Store, with safe methods to a verified environments is trusted by enterprises and users. From the other hand, developer can benefit from "In-App Purchase" (paid features of the app), making its own Insider programs, setting up subscriptions and advertisements.

Microsoft corporation has opened a door to developers of classic apps, the way to publish your app to Microsoft Store. UWP brings a second life for your apps: notifications, full power of trusted UWP/WinRT API, easy debug, easy deploy, additional features.

Learn more about that easy process here.

Best regards,
Innokenty Ivanov,
North-Eastern Federal University student (Master degree).
Programmer, web developer, Microsoft Student Partner.
My e-mail.

enhancement working on it

Most helpful comment

As there is a fake version of this program (https://www.microsoft.com/en-us/p/screen-recorder-plus-for-windows-10/9pj1c0rfbzn3?activetab=pivot%3Aoverviewtab#) currently posted to the Microsoft Store despite numerous contacts, I'd maybe avoid the platform altogether.

More info: https://github.com/MathewSachin/Captura/issues/414

As the Microsoft Store opened roughly 10 years ago, maybe they need another 10 years to fix their submission system.

All 16 comments

Publishing apps to Microsoft Store is benefit both for users and developers + enterprise.

I work with a lot of developers but haven't yet spoken with any of them about getting their programs into the App store, so I'm not familiar with that process or if there are any TOS pitfalls. It's certainly a fact that many people have machines that are setup to prevent anything save programs from the app store. As such, it's helpful to go through that process to connect with more users. Also your program is licensed MS-PL, which Microsoft historically promotes over other licenses.

I'm not a fan of the trend toward app store distribution nor the MS-PL license (as discussed on #33), but just some food for thought.

@Kenya-West Yes, I already have almost everything ready (I just need to create some images for the Store). But I'm blocked by the fact that I need to be contacted by MS in order to get an authorization to publish the app.

@vatterspun I'm still going to distribute the app by the other 3 means (No install, Installer, Chocolatey).

@NickeManarin
I am afraid that Kenya-West is a M$ troll- he is posting one and the same issue here and there, see:

Publish the app to Microsoft Store #890
Publish the app to Microsoft Store #43
Publish the app to Microsoft Store #421

expect for uwp version 锛宨t is powerful application i had ever seen about animation picture

@NickeManarin did you submit a Desktop Bridge request, and never received a reply? If so, I'm in the same boat for my latest project as well. Would be curious to know if there's a comms problem. I could ping my friends in MS then.

I'm blocked by the fact that I need to be contacted by MS in order to get an authorization to publish the app.

According to some casual research on the topic, there's a registration fee, which doesn't seem worth it. Microsoft should be welcoming to free software developers that make their operating system more attractive with quality programs.

@NickeManarin

I'm blocked by the fact that I need to be contacted by MS in order to get an authorization to publish the app.

I'm notified they have special offer to open-source authors

That's a good idea.

As there is a fake version of this program (https://www.microsoft.com/en-us/p/screen-recorder-plus-for-windows-10/9pj1c0rfbzn3?activetab=pivot%3Aoverviewtab#) currently posted to the Microsoft Store despite numerous contacts, I'd maybe avoid the platform altogether.

More info: https://github.com/MathewSachin/Captura/issues/414

As the Microsoft Store opened roughly 10 years ago, maybe they need another 10 years to fix their submission system.

@vatterspun , @MathewSachin , technically they are not "fake", as ScreenToGif has a license, permitting anyone to distribute copies with any modifications and get paid for it.

@MathewSachin have you checked, that they do not ship the LICENSE file, and redacted the original authors from About window?

@vatterspun , @MathewSachin , technically they are not "fake", as ScreenToGif has a license, permitting anyone to distribute copies with any modifications and get paid for it. ... @MathewSachin have you checked, that they do not ship the LICENSE file, and redacted the original authors from About window?

First of all, there's standard copyright, which doesn't go away when you open source something. A starting point on this topic is here: https://opensource.org/faq

Second, as to the license terms, I've heard this refrain before. I see this a lot with GPL software where they claim to be open source, the source is obviously somewhere and boy you just haven't dug hard enough to find it. The last time I checked, FreeFileSync was doing this. I'd suggest the very reasonable license terms around attribution/source code hosting shouldn't be something where you have to:

  1. Download their software (in this case, the initial download required we spend $30 to buy it)
  2. Dig through the software to make 100% sure it's not in some submenu/subfile
  3. Finally post an issue with the hosting service

Maybe that's just me.

Update here: the excellent PhotoDemon is also running into this issue. https://github.com/tannerhelland/PhotoDemon/issues/251#issuecomment-498317095

Uh oh, I forgot to close this issue.
The app was published to the MS store.

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