Maybe the ghosted/ transparent text should not be draggable, and whatever you clicked on, e.g. the sprite, should still be draggable?
When you highlight multiple bits of text, you can end up apparently dragging all of them around (they don't actually move, but the image is shown while dragging) - I don't know if we want that?

_Mac OS X El Capitan 10.11.6, Chrome Version 56.0.2924.87 (64-bit)_
The dragging issue will be fixed in #155
I agree @jwzimmer it'll look much better if we made it all non selectable. 2 cases come to mind where it might be useful to have them selectable, for:
Are either of these a concern?
/cc @carljbowman
the name, in other languages, some folks might want to highlight it, to copy paste into google for search and/or translate
Maybe, but I'm not sure I'd really consider it a huge concern, since the sprite info part actually has a text field for the sprite name, which you can copy/paste from.
It's definitely worth styling any region that have clickable / dragable
items with the no select style to prevent the user initiating a selection
or dragging Dom elements unintentionally. Places that you don't drag are
fine to allow text selection from.
On 6 Mar 2017 9:38 p.m., "Liam" notifications@github.com wrote:
the name, in other languages, some folks might want to highlight it, to
copy paste into google for search and/or translateMaybe, but I'm not sure I'd really consider it a huge concern, since the
sprite info part actually has a text field for the sprite name, which you
can copy/paste from.—
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I agree with @liam4 and @griffpatch . I do not see a use-case that is more important than being able to drag sprites without interruption. There are other ways of getting the information within the sprite tile.
Thanks for feedback + thoughts @liam4 @griffpatch @carljbowman
Icon labels in SpriteInfo component fixed in #155.
Will update the same behavior to sprites next.