Sceneform-android-sdk: Sceneform without Camera session

Created on 10 May 2018  路  12Comments  路  Source: google-ar/sceneform-android-sdk

Hi google,

Thank you so much for releasing Sceneform. I was wondering if there any possible way to use Sceneform without using the camera session. Example, if we wanted to show a 3D model on a static background image without any sort of camera feed. I was hopeing on getting this to work with the "SceneView", "Scene", and the ModelRender but of course that didn't work as expected (The render model appeared several time on the screen with corrupted line across it.) I understand that you guys are trying to focus on AR only but if this library becomes more open like SceneKit from iOS then it would become more helpful and an amazing tool to use 馃憤

Thank you,

  • Marcos
feature request fixed in upcoming release

Most helpful comment

Just updating this issue. We have put this feature into an upcoming release.

All 12 comments

Thanks for checking out the Sceneform API. Sceneform 1.0 requires a ARCore Session. We are looking into a way to support this use case for an upcoming release.

@malik-at-work Thanks for the head up. I am looking forward to the update :)

Just updating this issue. We have put this feature into an upcoming release.

Also support for loading .dae would be great to have. We could use same assets on both iOS as well as Android. I wanted to load 3 animation sequences covering full screen, but since the size of frames is large (1125x2436), decided to go with 3d assets. I tried using ViroCore for rendering .fbx models but they lack Orthographic camera for scenes, so was unable to use the 3d model. So SceneView + orthographic camera + .dae support would help a lot in decreasing app size by use of 3d assets instead of png sequences.

@nihalmistry can you open a different issue to track the new request? It would be helpful because we will likely close this one once the next release is made public.

@malik-at-work Yes sure!

@malik-at-work Do you know which version or/and when this feature will released?

I can not give a more specific ETA other than to say the code is in our tree and will have to go through our internal release process to be released. 1.0 is the current version and this would be fixed in our next release.

@malik-at-work Thanks for your attention, regards.

We are aiming for release date in about a week. This is not set in stone, many things could possibly come up to change release timing.

Fixed in Sceneform V1.3

@dsternfeld7 Is there any documentation of how to do this with v1.3?

Was this page helpful?
0 / 5 - 0 ratings