Rpcs3: Shadows of the damned[blus30653] wrong rendered objects+performance slowdown

Created on 15 Mar 2018  路  5Comments  路  Source: RPCS3/rpcs3

shadows of the damned[BLUS30653]
[UPDATED] Log ShadowsoftheDamned_RPCS3.zip

[EDIT]: Load menu for PS3
sod00

Load menu for RPCS3 - fleming castle isnt fully rendered but completely solid, even for increased brightness (playtime works for now, since 6590!)
sod001

Ingame image for now is almost same as for PS3
PS3
qq
RPCS3
sod04

Image distortion in demon opera(chapter1) is fixed. Was fixed even lamp lights(only for Strict mode),
nonStrict mode sod03
Strict mode sod04

but unfortunately performance sometimes is slowed down for now
sod01
sod01
sod02
sod03

Most helpful comment

image
It's time to stop :D it spams the github tracker and preview button exists.

Also this is an Unreal Engine 3 title so using 512x512 resolution scale threshold will probably fix issues caused by increasing resolution.

All 5 comments

4168

I can't say much about the image distortion (demon opera, chapter1), but fixed red stuff in #4312
edit: use resolution scale 100%

image
image

image
It's time to stop :D it spams the github tracker and preview button exists.

Also this is an Unreal Engine 3 title so using 512x512 resolution scale threshold will probably fix issues caused by increasing resolution.

Asinin3
commented

No need to hide problems. They are still exists https://youtu.be/HOmna9hRmOk
timestamp 0:34 - Garcia disappearing!. Performance slowdown even for i7-7700 is really bad(his spec in description)

Closed as fixed #5427

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