Rpcs3: Update rpcs3 in engine

Created on 14 Oct 2017  路  8Comments  路  Source: RPCS3/rpcs3

Upgrading to a new version of rpcs3 is currently annoying (redownloading everything and having to copy past the saves file and all).
Could we have a built-in way to update rpcs3?
I don't believe that'd be hard to implement anyway.

Most helpful comment

There's an update serverside API for that which I implemented a couple of days ago, poke me if you're willing to implement it on the emulator.

By the way, you just need to paste over the executable. I haven't regenerated my data folder in months.

All 8 comments

Current way is good enough, you are just doing it wrong.

All you need to do is:

  1. delete data/ folder
  2. delete config.yml
  3. swap the old rpcs3.exe for the new rpcs3.exe

I don't see how that's good enough. A user shouldn't have to delete and replace files by hand to have the latest version of a program.

Generally all you need to do is replace the rpcs3.exe 99% of the time. But I believe the devs have been discussing that something could be done to make it easier.

@DaemonSnake the emulator is in alpha state, a user shouldn't expect quality of life features from it.

I don't get why you're getting annoyed, your a programmer yourself why not make a solution for it, submit a pull request then everyone is happy.

There's an update serverside API for that which I implemented a couple of days ago, poke me if you're willing to implement it on the emulator.

By the way, you just need to paste over the executable. I haven't regenerated my data folder in months.

6566 will close this issue. I'm referencing it so this won't become a zombie ticket.

Closing as implemented

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