Better syntax highlighting and and code completion for Unity3D shaders. Extra points for adding in a way to view the results of said shader in a preview window.
Work in progress. See #78, which targets .shader files, but not (yet) CGPROGRAM code islands.
Closing this. We're not fully there with all functionality (e.g. ReSharper standard code completion, navigation and inspections) but we're getting there, and if we leave this open until we have everything, it'll stay open forever :)
Most helpful comment
Work in progress. See #78, which targets .shader files, but not (yet)
CGPROGRAMcode islands.