When I play the ogg file, it plays fine on Android devices, but it is error when running on iOS devices.
error message:
code: "ENSOSSTATUSERRORDOMAIN1954115647"
domain: "NSOSStatusErrorDomain"
message: "The operation couldn’t be completed. (OSStatus error 1954115647.)"
nativeStackIOS: Array(17)
0: "0 NewProjectDemo 0x00000001053521b7 RCTJSErrorFromCodeMessageAndNSError + 135"
1: "1 NewProjectDemo 0x00000001053520e3 RCTJSErrorFromNSError + 275"
2: "2 NewProjectDemo 0x00000001055958a4 -[RNSound prepare:withKey:withOptions:withCallback:] + 1972"
3: "3 CoreFoundation 0x000000010952b4cc __invoking___ + 140"
4: "4 CoreFoundation 0x0000000109528a45 -[NSInvocation invoke] + 325"
5: "5 CoreFoundation 0x0000000109528e96 -[NSInvocation invokeWithTarget:] + 54"
6: "6 NewProjectDemo 0x00000001052f633a -[RCTModuleMethod invokeWithBridge:module:arguments:] + 2810"
7: "7 NewProjectDemo 0x0000000105393e46 _ZN8facebook5reactL11invokeInnerEP9RCTBridgeP13RCTModuleDatajRKN5folly7dynamicE + 790"
8: "8 NewProjectDemo 0x0000000105393953 _ZZN8facebook5react15RCTNativeModule6invokeEjON5folly7dynamicEiENK3$_0clEv + 131"
9: "9 NewProjectDemo 0x00000001053938c9 ___ZN8facebook5react15RCTNativeModule6invokeEjON5folly7dynamicEi_block_invoke + 25"
10: "10 libdispatch.dylib 0x000000010c055d7f _dispatch_call_block_and_release + 12"
11: "11 libdispatch.dylib 0x000000010c056db5 _dispatch_client_callout + 8"
12: "12 libdispatch.dylib 0x000000010c05e225 _dispatch_lane_serial_drain + 778"
13: "13 libdispatch.dylib 0x000000010c05ee9c _dispatch_lane_invoke + 425"
14: "14 libdispatch.dylib 0x000000010c068ea3 _dispatch_workloop_worker_thread + 733"
15: "15 libsystem_pthread.dylib 0x000000010c43f611 _pthread_wqthread + 421"
16: "16 libsystem_pthread.dylib 0x000000010c43f3fd start_wqthread + 13"
Please
Yeah, ogg files are really optimized in file size and are really useful in applications, So I would be really happy if I find out that this library supports the ogg files in iOS devices too.
Most helpful comment
Yeah, ogg files are really optimized in file size and are really useful in applications, So I would be really happy if I find out that this library supports the ogg files in iOS devices too.