Hi
When I run react-native run-android it fails with the error Cannot evaluate module react-native-interactable : Configuration with name 'default' not found.
Using react-native v0.42.0 and react-native-interactable v0.0.4
Hey @ryanwilliams ,
Where are you trying to run react-native run-android on ?
If this is your project trying to use react-native-interactable you must make sure that the path in settings.gradle is set correctly.
Something like this:
include ':react-native-interactable'
project(':react-native-interactable').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactable/android/interactable')
I had the same issue.
To fix it I changed: settings.gradle:
project(':react-native-interactable').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactable/android/interactable') (by default after linking it was set to the android folder)
Then in node_modules/react-native-interactable/android/interactable/build.gradle I changed:
apply plugin: 'com.android.library'
android {
compileSdkVersion 23 <--------------- Changed
buildToolsVersion "23.0.1" <------------ Changed
defaultConfig {
targetSdkVersion 23 <------------------Changed
minSdkVersion 16 <------------Changed
versionCode 1
versionName "1.0"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
testOptions {
unitTests.all { t ->
reports {
html.enabled true
}
testLogging {
events "passed", "skipped", "failed", "standardOut", "standardError"
}
afterSuite { desc, result ->
if (!desc.parent) { // will match the outermost suite
def output = " ${result.resultType} (${result.successfulTestCount} successes, ${result.failedTestCount} failures, ${result.skippedTestCount} skipped) "
def repeatLength = output.length()
println '\n' + ('-' * repeatLength) + '\n' + output + '\n' + ('-' * repeatLength) + '\n'
println "see report at file://${t.reports.html.destination}/index.html"
}
}
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile "com.android.support:appcompat-v7:23.0.1" <-------------Changed
testCompile 'junit:junit:4.12'
// node_modules
compile 'com.facebook.react:react-native:+'
}
Did you try to install it on your on project?
How did you guys install it? Manually or did you try react-native link?
I'm not a 100% sure that react-native link works well on Android
@aperreaultTRU if you can add a PR to fix the automatic linking I'll really appreciate it. I didn't play with react-native link enough.. I'm still from the old days that everything was manual
I used react-native link but after following what @aperreaultTRU suggested it builds fine now.
Thanks guys
Hi, I used react-native link and faced same problem. I try @aperreaultTRU solution, it builds fine.
Mac OS 10.12.3
Android SDK Build-tools 25.0.2 and 23.0.1 installed.
error messege:
Execution failed for task ':app:processDebugResources'.
com.android.ide.common.process.ProcessException: org.gradle.process.internal.ExecException: Process 'command '/Users/deguchi/Library/Android/sdk/build-tools/23.0.1/aapt'' finished with non-zero exit value 1
Similar problem case:
https://github.com/maxs15/react-native-spinkit/issues/21
I 'm glad if you deal with this problem. thx.
I followed @aperreaultTRU solution but I encounter this

just attach my build.gradle as below:
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"]
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
apply from: "../../node_modules/react-native/react.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
android {
compileSdkVersion 23
buildToolsVersion "23.0.1"
defaultConfig {
applicationId "com.test_042"
minSdkVersion 16
targetSdkVersion 23
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
compile project(':react-native-interactable')
compile project(':react-native-maps')
compile project(':react-native-spinkit')
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
@rotemmiz thinks he can fix the react-native link on Android and then everything will hopefully work right out of the box
My fault. Build process passed after I replace
project(':react-native-interactable').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactable/android')
by
project(':react-native-interactable').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactable/android/interactable')
in the setting.gradle
@aperreaultTRU your solution worked mate. But that's not a good practice. Waiting for a new release. Hope they role out a new version soon.
The fix is a combination of (c2c6b507bda71d8256e1ed9f0636cf739be8002d) and (14592441bf84c89edff40ee93dcc42082aba7acc). and is now released in v0.0.6
react-native link should work now.
I'm using the latest version (v0.1.10) and my CI (CircleCI) wouldn't build correctly with the symlinked android folder.
I think there's an established standard directory layout for React Native packages now and react-native-interactable should just do a major update and move the files.
try to change your settings.gradle to:
project(':react-native-interactable').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-interactable/lib/android')
@uinjei That solved my issue thanks!
node_modules/react-native-interactable contained a symlink that looked like {ios,android} -> lib/{ios,android} which is not a syntax I'm familiar with. Either an error during installation where the curly braces expansion failed or some kind of syntax for symlinks I don't know about? Either way, directly pointing the settings.gradle file to ../node_modules/react-native-interactable/lib/android fixed it. I guess making a new symlink named android would do the same.
EDIT: I did not see #211 . I guess that is the appropriate answer to this problem.
Most helpful comment
Hey @ryanwilliams ,
Where are you trying to run react-native run-android on ?
If this is your project trying to use
react-native-interactableyou must make sure that the path insettings.gradleis set correctly.Something like this: