Many people like spamming coke ovens for large-scale energy production. While this, in and of itself, isn't too big an issue, from what I understand such large set-ups tend to cause a decent amount of lag for servers, and it would be nice either way to have a better way for scaling up production of coke ovens. Here are a few ideas I had for this;
Why do people keep going straight for the 'realism' argument? This is a GAME, I really feel that suggestions should be judged on gameplay value rather then some arbitrary determination of 'realism'...
This is a game, yet Railcraft still is a mod which is, for the most part, at least _logical_. It just makes no sense for steam to increase coking speed. Coking itself is dry and air-free heating/burning of coal. If you add steam to it you aren't coking it.
Why are you assuming that the steam is in the actual burning box? It could just as easily be simply used as a heating element.
Also, the Steam Oven literally does this exact same thing, but it is capable of smelting iron, literally the stuff it's made of, as well as melting stone, and all kinds of other things. With steam. It's even already capable of burning wood into charcoal. So it still maintains internal consistency.
Steam, in this mod, seems to simply be an abstracted notion of a hot gas/energy medium. Therefore, it can do stuff that real-world steam can't.
The farthest I'm probably willing to go is doubling the length of the oven and allowing it to cook 3x the input at once. (internal space scales faster than surface area)
Fair enough
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This is a game, yet Railcraft still is a mod which is, for the most part, at least _logical_. It just makes no sense for steam to increase coking speed. Coking itself is dry and air-free heating/burning of coal. If you add steam to it you aren't coking it.