Proton: Star Wars The Force Unleashed 2 Crashes on Start (32500)

Created on 23 Aug 2018  路  8Comments  路  Source: ValveSoftware/Proton

Error Window says:
No supported audio hardware was found.
Please refer to the Games Minimum System Requirements.

Steam Play is enabled for all titles.
My System:
Manjaro 17.1.12
Mesa 18.1.6 with R9 270x
Console Output:

GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to ProcessingInstallScript with ""
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to RunningInstallScript with ""
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to SynchronizingCloud with ""
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to SiteLicenseSeatCheckout with ""
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to CreatingProcess with ""
GameAction [AppID 32500, ActionID 3] : LaunchApp waiting for user response to CreatingProcess ""
GameAction [AppID 32500, ActionID 3] : LaunchApp continues with user response "CreatingProcess"
Opted-in Controller Mask: 70
Game update: AppID 32500 "", ProcID 10636, IP 0.0.0.0:0
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.

Adding process 10636 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to WaitingGameWindow with ""
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
GameAction [AppID 32500, ActionID 3] : LaunchApp changed task to Completed with ""
Adding process 10637 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 10638 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 10649 for game ID 32500
Adding process 10650 for game ID 32500
Adding process 10653 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 10656 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 10659 for game ID 32500
Adding process 10670 for game ID 32500
Adding process 10675 for game ID 32500
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
Game update: AppID 32500 "", ProcID 10649, IP 0.0.0.0:0
ERROR: ld.so: object '/home/tom/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Adding process 10684 for game ID 32500

Game compatibility - Unofficial

All 8 comments

Works fine on proton 3.16. Please retest.

Can confirm it started havent played for a long time though

Gave me the same exact error. Have windows 10 on an Asus rogue gmaing laptop. similar error when I try to start the force unleashed ultimate sith edition: "A valid DirectSound device was not found"

Issue seems to be fixed because it starts fine with 4.2.3.

@zzhiyi Sorry if you got notified regarding my previous post please ignore it. I thought this issue was referring to force unleashed sith edition at first.

Not the same bug but very important. The cinematics in this game not show at all. Exist another open issue more specific or generic to list this game in it? Without the cinematics, the game experience not is the same at all. Thanks!

That would most likely be lacking Media Foundation support. Please upload a log. If it's Media Foundation issue. You can link this report to https://github.com/ValveSoftware/Proton/issues/1464

I opened this report issue in winehq also.
https://bugs.winehq.org/show_bug.cgi?id=47161

Yes, look like that is the problem:

0082:err:quartz:GetClassMediaFile Media class not found
0082:fixme:quartz:VMR9SurfaceAllocatorNotify_AdviseSurfaceAllocator (0x20ce648/0x20ce438)->(...) stub
0082:err:quartz:GetClassMediaFile Media class not found
0082:fixme:quartz:VMR9SurfaceAllocatorNotify_AdviseSurfaceAllocator (0x20ce648/0x20ce438)->(...) stub
0082:err:quartz:GetClassMediaFile Media class not found
0082:fixme:quartz:VMR9SurfaceAllocatorNotify_AdviseSurfaceAllocator (0x20ce648/0x20ce438)->(...) stub
0082:err:quartz:GetClassMediaFile Media class not found
0082:fixme:quartz:VMR9SurfaceAllocatorNotify_AdviseSurfaceAllocator (0x20ce648/0x20ce438)->(...) stub
009b:fixme:imm:ImmReleaseContext ((nil), (nil)): stub

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