The new update for PPSSPP already came but some bugs in Ridge Racer 1 and 2 are left untouched and isn't even fixed or will never be fixed at all...
Already discovered bugs:
-Broken speedometers (Bayonet, Esperanza, Fatalita, Angelus Mk1, Crinale Mk1, Crinale Mk2, Pac-Man Mk2) #8509
-AV Player desyncing (The pre-recorded A.I. Replays are bugged and car hits wall) #2990
-Cutscenes suddenly stops abruptly (The cutscenes stops 1-6 seconds earlier) #11934
-Nitrous visual glitch (Still Images of buildings from the race track appearing in a almost transparent state) #11915
-Multiplayer won't work (The workaround for the multiplayer does not work for me) #10698
Newly found bugs:
-Headlights glow effect (When car lights are on, they have a white star shaped effect on normal PSP but not on PPSSPP)
-Black box on menu (Black boxes appear sometimes when scrolling on the menu)
-Black lines on menu (Black lines appear on menus, disappears when I set Rendering Resolution to 1x PSP)
Honestly, these bugs will never be fixed and will be forever ignored...
I don't know where you're getting the "will never be fixed" thing from. In an emulator, generally we fix systems, not games. It might be that a future rewrite of the render target system will fix several of these, there's no "never".
As for the replays, those have already been reported in a separate issue and it's an insanely tricky problem.
I'll leave this open since it contains some "newly found bugs" and not just repeats.
As for the headlights glow, got a screenshot of how it looks and what it should look like? Not familiar with that one (normally you mostly see cars from behind anyway...).
Black boxes I haven't seen in the menus. On what device are you seeing that? Which GPU?
I am using an NViDiA Quadro K620, a decent Intel CPU, and 32GB of RAM... The fact that I said _"will never be fixed"_ is because that months ago, when I first started reporting RR7 bugs in the RPCS3 Github, one RPCS3 developer is fully toxic to me... I reported the same AV Player bug which happens in Ridge Racer 7 and I gave all my info about the bug but he just Closed the issue and disliked it... Heck, he even added a tag called "Meta: Invalid" to my issues, he didn't even asked _"I don't fully understand the bug your experiencing.. please specify it a little bit more.."_ Instead, he just closed my issues as If he thinks its just garbage... I asked him when will the Sunset Heights Red Bug get fixed (already fixed) but he responded with _"where can I get that sh*t you're smoking"_ as if he is saying I'm mentally ill or just on drugs... I got really triggered and stayed off the RPCS3 Github... Hey man, at least your kind and not toxic like him and you always keep an issue open until it is fixed... If your wondering who was going toxic on me, it was this craphead called "AniLeo"... And also, in #2990 i sent the original replays from the original PSP hardware... Check it out:
Seaside Route 765: https://www.youtube.com/watch?v=kQyHEo4S4wg
Sunset Drive: https://www.youtube.com/watch?v=LsFrQ9JJ9T4
Union Hill District: https://www.youtube.com/watch?v=CgpGzMnA_54
Crismonrock Pass: https://www.youtube.com/watch?v=RURjK13Odgk
Midtown Expressway: https://www.youtube.com/watch?v=_iOCyYokMco
Greenpeak Highlands: https://www.youtube.com/watch?v=kydwDBr9MoA&t
Thats a pretty good list of bugs
@GrandGTA
What i'm going to say is actually my opinion,and i hope you will understand.Issue here is not guy making emulator,but his surrounding itself,because people act as they see,something like reverse engineering at this point.If they see someone acting like a craphead,they will do it because they like their behaviour.That is issue of him being "pressured",and acting like that will just make him bad reputated,what actually can be his goal at first.People don't realize when they make something that involves people,they shouldn't act like that and they should "grow up",because that is priority and rensposibility in work like that.In fact,always has been like that.I won't name people i don't think are here,but act as BS towards others because you have problems won't really solve anything,and it can be trigger to others.Mental health issues are not joke,him saying something like that is really awful.If you ask me,i would spread this among anyone who wants to do same in the future.
In short:screw morons that don't have sense of rensposibility and kindness,as i reported and was reporting at few developers,and i haven't met anyone that rude with mental complex like that idiot,and everyone deserves to know what BS he pulls because of that.Cheers
@GrandGTA RPCS3 is a completely different project with different people.
@ghost Thanks mate... At least you care about cyberbullying.... :)
@hrydgard Yes, I know that RPCS3 is different but they have same issues in Ridge Racer like AV Player Bugs... The difference about the community and people is they just ignore those bugs unlike the community here in PPSSPP, the PPSSPP community here is just calm and kind and is willing to fix bugs... Speaking of bugs, check out the Greenpeak Highlands replay...
The star shaped effect in the headlight is much more noticable:

And I also noticed that the screen is much more stretched in the normal PSP hardware:
Original PSP Hardware:

PPSSPP Hardware:

If you're gonna ask me if it probably was the recording device because the picture is stretched but no... When I first tried PPSSPP after my PSP got broken, the first thing I noticed is that I am not comfortable with the screen because my PSP displays the game screen stretched... I checked out a gameplay of Ridge Racer on a normal PSP and I was right... The screen is normally stretched...
The lines im talking about is much more visible in the New Rally-X Minigame:
The black boxes, im not experiencing them again... It was something i did with the settings and it just disappeared...
Artifacts related to rendering above x1 res are normal with most 2D surfaces as PSP games were not designed nor tested for running above PSP res. You can sometimes counter it with texture scaling or better texture replacement, but there are opposite cases where at least automatic texture scaling will only make it worse. You can also counter it by forcing nearest texture filtering, but it will make things look bad and off from real thing. Either way it's not something that can be "fixed", so if workarounds doesn't help/aren't acceptable, you will have to run the game with x1 render res or live with the glitches, through it's possible to deal with it differently ie using custom upscaling filter instead of linear filtering.
I noticed that both Android and PC loads the AV Player differently causing it to desync differently... List out the differences on how both of these platforms load and execute the AV Player CPU Autodrive and you might find the fix for it...
Right now, some of the people in the RPCS3 Github got influenced with AniLeo's idiotic behavior towards me calling me a retard or a piece of shit.... Honestly, i'm really goddamn pissed at seeing this.... AniLeo is trying to make me look like a bitch and is influencing people that he is a good person and I am the piece of skunk shit... He also called me "expired milk".... I'm going to report him rn...
As i said,guy is moron,and his presence is poisonus to every human being there,no point in fighting against them,when it's clear you're better than them.
These bugs persist on my PC,really good list.I can do investigation to find more.
I'll just say one thing and not respond further to avoid cluttering the topic and causing headaches for the PPSSPP team, but IMHO the fact you show up with a "reporting issues which will never be fixed lol" attitude and then immediately proceed to complain about being mistreated elsewhere does not paint a good first impression. If your issue in the RPCS3 repo was kept in a similar "fix this already!" tone as this one is, I am not surprised in the slightest it was met with a negative response.
Im gonna close this issue... These bugs aren't a big deal anyways since it does not interfere with the gameplay itself... Don't reopen this issue....
I deem the AV Player SR765 Replay impossible for me to replicate... Used a CE speedhack, the Angelus always throws me off by overtaking or not taking a specific lane...
Maybe an option not to upscale 2d like Gliden64 for n64 emulator does might correct some of those 2d issues ? Unless that isnt possible.
Also found out that since Android and PC have different ways of desyncing because of different CPU numbers and calculations, try and list every and I mean every single CPU differences on both Android and PC version of PPSSPP... Its like Android is 1.0 and PC is 2.0 and to stop it from desyncing, it needs to be in 1.5...
Most helpful comment
I'll just say one thing and not respond further to avoid cluttering the topic and causing headaches for the PPSSPP team, but IMHO the fact you show up with a "reporting issues which will never be fixed lol" attitude and then immediately proceed to complain about being mistreated elsewhere does not paint a good first impression. If your issue in the RPCS3 repo was kept in a similar "fix this already!" tone as this one is, I am not surprised in the slightest it was met with a negative response.