Ppsspp: simulate block transfer so slow

Created on 17 Apr 2018  路  3Comments  路  Source: hrydgard/ppsspp

im having display issues with naruto ultmate ninja impact, "character portrait background" at the upper leftmost of the screen is displaying black.. in order to display this correctly i have to enable simulate block transfer but the thing is it really slows down the game even if im using vulkan backend.. is there anyway you can fix this minor diplay issues without sacrificing the overall game speed

OS android 7.0 , Octa-core, 2360 MHz, ARM Cortex-A53, 64-bit, 16 nm , Mali-T830 MP2 , 4 GB RAM

Most helpful comment

Sometimes there's no getting around the slowness but there are some cases that will be possible to speed up in the future, I'm planning something I call "async readback". This might or might not be one of them, I'm not sure.

All 3 comments

Yes. It is slow, but some games need it for fix graphics.

Sometimes there's no getting around the slowness but there are some cases that will be possible to speed up in the future, I'm planning something I call "async readback". This might or might not be one of them, I'm not sure.

You guys are geniuses. I'm sure you can speed it up somehow! I recently found and downloaded PPSSPP solely to play the Open Tee (everybody's golf) games. I still have my hacked original PSP-1000 at home, but being able to play them on my phone would be amazing, such great games. Unfortunately, both version 1 and version 2 of the game suffer from the "simulate block transfer" issues. With it off, the game works perfectly until you go to strike the golf ball, which as you can imagine is important in a golf game. If you put it on, it mostly works, but at a slow stuttering speed (samsung note8) which also makes it pretty much unplayable. On the green to putt it's even worse. Quite a shame! Such a great emulator but I'm sure you could make some strides here to improve it.

THANKS!

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