Not Working with Unity 2018.2
crashing at start (sigin)
Having a similar error, continues to crash after trying to sign in. My code is as follows:
`
void clickedButton() {
button.enabled = false;
PlayGamesClientConfiguration config = new PlayGamesClientConfiguration.Builder ().Build ();
PlayGamesPlatform.InitializeInstance (config);
PlayGamesPlatform.DebugLogEnabled = true;
PlayGamesPlatform.Activate ();
text.text = "Signing in...";
Social.localUser.Authenticate ((bool success) => {
if(success)
text.text = "Signed in successfully!";
else
text.text = "Sign in failed!";
});
}
`
I was able to get it working on the latest LTS build 2017. 4.12f1. Not sure what's causing the issue but the LTS should suffice for now.
Have a look at #2013
"It worked for me"
Dont work for me, we need a update!
Using last version of Unity 2018.2
Also having this issue. Have tried seemingly every proposed solution with no luck. Submitted two Unity issues, no help from support so far.
Hi all,
Problem
Same as you : impossible to pass authenticate (no popup)
Solutions
Already tested without success all solutions as #2013, etc.
Resum
Latest commit 9e3f673 : on Feb 16
Issues : 536
I guess this repo is simply dead and Unity don't care about it, shame on they because they don't give us a real solution !
Hope someone will find a great solution for all. =)
Should be fixed in 0.9.52
Most helpful comment
Dont work for me, we need a update!
Using last version of Unity 2018.2