Play-games-plugin-for-unity: Failed Integrate with Firebase for Unity v5.1.1

Created on 16 Jul 2018  路  2Comments  路  Source: playgameservices/play-games-plugin-for-unity

When we try to use Firebase unity SDK 5.1.1 with Play Games Plugin for Unity 0.9.5, the app can be built, but it will crash with you try to call login of Google Play Game. I suspect that it is because the plugin is still pointing to the library of gms version 11.62. Please upgrade it to support gms 15.0.1. Or Google Play Games connect will not be functioned probably. Much appreciated if the developer can help fix the problem.

Most helpful comment

@antlaw I manage to solved this but I am not sure its permanent solution or not. Please follow the below steps:

  1. Open this (gpgs-plugin-support-0.9.50.pom) file with any text editor - Assets/GooglePlayGames/Editor/m2repository/com/google/games/gpgs-plugin-support/0.9.50/gpgs-plugin-support-0.9.50.pom

  2. Replace 11.6+ value with 15.0+ in all <version>11.6+</version> and save the file.

  3. Go to Unity Editor Menu Assets -> Play Service Resolver -> Android Resolver -> Force Resolve It

I hope this will solve the problem for you. :)

All 2 comments

@antlaw I manage to solved this but I am not sure its permanent solution or not. Please follow the below steps:

  1. Open this (gpgs-plugin-support-0.9.50.pom) file with any text editor - Assets/GooglePlayGames/Editor/m2repository/com/google/games/gpgs-plugin-support/0.9.50/gpgs-plugin-support-0.9.50.pom

  2. Replace 11.6+ value with 15.0+ in all <version>11.6+</version> and save the file.

  3. Go to Unity Editor Menu Assets -> Play Service Resolver -> Android Resolver -> Force Resolve It

I hope this will solve the problem for you. :)

Should be fixed in 0.9.51.

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