Newest Arch install. LTS kernel - 5.4.91-1-lts
NVidia Quadro m1000m, nvidia-lts drivers, 1 monitor.
I use picom with i3-gaps. Remember that I use experimental backends version
Picom version: vgit-d9743
command ran: picom --version
Link: https://github.com/samokosik/setup/blob/main/picomconfig
The Important part:
# Fade windows in/out when opening/closing and when opacity changes,
# unless no-fading-openclose is used.
# fading = false
fading = true;
# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
# fade-in-step = 0.028
fade-in-step = 0.028;
# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
# fade-out-step = 0.03
fade-out-step = 0.03;
# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
# fade-delta = 5
# Specify a list of conditions of windows that should not be faded.
# fade-exclude = []
# Do not fade on window open/close.
# no-fading-openclose = false
# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
# no-fading-destroyed-argb = false
What I should see is a fading during the window closing as well. it should be similar to fading when window is opening.
When I close the window, no fading is there. Behaves the same way as with fading tuned off.
Not my setup: https://preview.redd.it/7n3qj3wtbp151.gif?format=mp4&s=eca8016ea26f1daa392985feab830472925fdde5
The problem is visible, though. Fading when the window is closing is not there.
is possible to do anything with this?
I seem to have the same issue, so I can corroborate on this issue whenever this is further investigated into. (I just discovered your issue here; always been wondering why it seemed like closing windows seemed faster than opening them, with fading turned on).
I'm also using an NVIDIA card (RTX 2080) with i3-gaps on the experimental backends.
Most helpful comment
I seem to have the same issue, so I can corroborate on this issue whenever this is further investigated into. (I just discovered your issue here; always been wondering why it seemed like closing windows seemed faster than opening them, with fading turned on).
I'm also using an NVIDIA card (RTX 2080) with i3-gaps on the experimental backends.