Describe the new feature:
Currently, all levels that are imported from the original osu have huge circles when some levels are supposed to have much smaller circles, this makes it difficult for mouse players to adapt as there's a larger travel distance than what we're used to, so this leads to constant deaths. Please change this.
Proposal designs of the feature:
Make circles size dependent on the design of the original level
Could you please provide more details? Circle size is implemented in lazer, so if you're seeing this, it may be specific to a subset of beatmaps
I've seen someone who said that circles sizes werent defined by float values but by int, maybe it would explain this?
Just checked, circles size are different, i tried on 5 beatmaps, imported from the original osu
Could you please provide more details? Circle size is implemented in lazer, so if you're seeing this, it may be specific to a subset of beatmaps
take reanimate for example, the circles on the highest difficulty are extremely small in osu. In osu lazer, the circles are huge.
https://imgur.com/a/QK85lwo (I'm not sure how some people cant notice this huge difference
Accidentally closed it
could you please link the mapset instead?
could you please link the mapset instead?
https://osu.ppy.sh/beatmapsets/186318#osu/459845
he used the last difficulty
it's because of the skin, not because of the game

you can see here that the circles are of the exact same size on the same skin, on both clients
it's because of the skin, not because of the game
you can see here that the circles are of the exact same size on the same skin, on both clients
i see, thank you!
i don't understand. why is it "because of the skin"?
@peppy I overlapped the screenshots (i edited with graphics program) with Skin and default Skin. Default Skin is Circle Size bigger than with skin. (Same Map, same resolution)

if you mean lazer default, this is intentional. it now matches the hit area 1:1
if you mean lazer default, this is intentional. it now matches the hit area 1:1
I mean, when i use a some skins -> that is smaller than the lazer default skin. (Slider and Circle)
Watch Screenshot in fullscreen and switch back and forth to see comparison


You see Lazer default skin is bigger than all custom skins. Is hard to play when Size aren't the same. And why is my sliderb blue now (sliderball tint is not activate), normal are white.
Osu!Stable have a default skin and with skin same size.
Version: 2019.831.0
I misunderstood. Is done, i see hit area is 1:1 from stable and Lazer with Skin. Is closed for me
Most helpful comment
it's because of the skin, not because of the game
you can see here that the circles are of the exact same size on the same skin, on both clients