In stable client right click acts like scrollbar acts in internet browser, instantly jumping to that position in the scrollable.
This could be added back as an option but should be disabled by default.
Added back? Why was it removed?
it is not yet implemented.
It is implemented in OsuScrollContainer but not enabled BeatmapCarousel
https://github.com/ppy/osu-framework/pull/857
https://github.com/ppy/osu-framework/issues/897
https://github.com/ppy/osu/pull/1013
https://github.com/ppy/osu/blob/master/osu.Game/Graphics/Containers/OsuScrollContainer.cs
https://github.com/ppy/osu/blob/master/osu.Game/Screens/Select/BeatmapCarousel.cs
And I disagree with it being disabled by default. While it is "non-standard" it's quite useful. Many people would likely enable it back when switching from osu!stable, new players however would probably ignore/not find the toggle in the settings.
There鈥檚 already a draggable scroll bar that you can intuitively drag. No other app ever uses right click for this purpose. We use right click for context menus now.
It is imperative that this functionality is off by default.
Doesn't osu!stable use right click for context menus, too?
And why would I prefer dragging a small dot on the right window edge instead of clicking/dragging the right mouse button anywhere
We can consider making it bigger if once grouping options etc. are implemented people complain about the size.
Right click drag is not going to be default on, though.
Is there a context menu planned for the carousel itself? If not then why should it not act like it does in stable where right clicking the area in the middle scrolls the carousel?
It will not work on tablets. It will not work on touchscreens. It makes zero sense to anyone who has used any other UI in their lives.
Accidentally miss a panel and click 2px away from it SUDDENLY WHOLE LIST JUMPS TO NEW POINT
"wtf"
Just because you're used to something and/or I implemented it a certain way many years ago doesn't mean we should stick to it. We're looking to bring things in line with standard UX guidelines and this is one of the changes that is going to happen.
Don't worry. We will make sure it is still easy to navigate long lists via the scroll bar or similar.
Now let's end this discussion unless someone is going to implement the setting for this.
So a proper scrollbar including clicking on the side to jump is going to be a thing? The current design doesn't include that, does it?
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And I disagree with it being disabled by default. While it is "non-standard" it's quite useful. Many people would likely enable it back when switching from osu!stable, new players however would probably ignore/not find the toggle in the settings.