Osiris: Suggestions for functions u could add ✔

Created on 3 May 2020  Â·  46Comments  Â·  Source: danielkrupinski/Osiris

More Improtant Features

• No Recoil / RCS Control
• Inventory Changer
• Legit Flickshot (More legit functions for aimbot⚠)
• Legit Bhop / Human Bhop
• Bomb Damage Indicator
• Grenade Predction saver (Save the spots where u can throw your grenades)
• Fake Medal (Part of Inventory Changer)
• OBS Proof
• FakeLag

Less Important Features

• Live Radio / Music Feature
• Soundboard
• BlockBot
• Idk more features so if you guys have some ideas commend them

Most helpful comment

• Better Legit Desync / AA
• Legit Desync / AA resolver

All 46 comments

• Better Legit Desync / AA
• Legit Desync / AA resolver

pretty sure fake medal is fixed.
also for obs proof you have:
https://github.com/danielkrupinski/GOESP

• Smoke timer
• Incendiary Timer
• Killsound via voice chat
• Choose how much zoom u want using 'Zoom' in the Visuals tab
• Legit fakeduck

+1

Here from pull request

RCS#1277

BlockBot #1048

Legit Bhop #1162

Bomb Dmg Indicator #1016

and fakelag is already in osiris . It was Choked Packet on the Misc tab.

legit flickshot +1

add this too:

Grief box / Damage Team counter: #1149

rank cahnger +1

Here from pull request

RCS#1277

BlockBot #1048

Legit Bhop #1162

Bomb Dmg Indicator #1016

and fakelag is already in osiris . It was Choked Packet on the Misc tab.

Is there a tutorial how to add pull requests into the cheat code?

• Limit remover for viewmodels X, Y, Z (Unnecessary)
• Freecam
• Legit AA
• Better Skinchanger menu (The Skin will load based on the weapons, example when you choose AK-47 it will only show a skin that exist for AK-47, not putting all the Skin into 1 place)
• Working StatTrak
• Auto-Update
• No Spread

no spread??????

no spread??????

It was exist 7 months ago on Gamesense, i don't know if it still possible or nah

it's for no spread hvh

• Aimbot threshold/deadzone.
• Fast Stop.
• Run boost bot.

God you guys are ever so needy XD

there is nospread for hvh already, bruh

Imagine trying to predict spread on a hvh server that disabled spread bitch youd miss every shot

osiris doesnt compensate for spread.

Its pretty simple to add

i actually did nospread hvh with my version of osiris and it was bad.
you wouldn't even shoot at ppl with untrusted pitches and things u use in nospread.

rly, did you implement it correctly?

rly, did you implement it correctly?

i didn't implement anything to aimbot.
it just wouldn't shoot at him, while it was fine on my friend which was using regular down pitch (89).

Oh on no spread hvh with osiris you have to check the the no spread cvar and if its true i believe you can disable any anti spread and possibly recoil to

Oh on no spread hvh with osiris you have to check the the no spread cvar and if its true i believe you can disable any anti spread and possibly recoil to

i've made hitchance for aimbot so that wasn't an issue it's just invalid pitches

Alright, id patch the spread issue though if i was you allows you to have higher hitchance values

Really working resolver. Resolver in current version of Osiris does not work properly. i can't hit nobody with min damage 0 and other hvh settings. It really miss so much

Really working resolver. Resolver in current version of Osiris does not work properly. i can't hit nobody with min damage 0 and other hvh settings. It really miss so much

there isnt a resolver

and fakelag is already in osiris . It was Choked Packet on the Misc tab.

it works on key lol. i think peek on lag will be better

there isnt a resolver

but why it miss so many times even when enemy and me aren't moving â—˜_â—˜

If you want fake lag all you have to do is choke packets count how many are choked and make sure to not choke more than aprox 14 packets and youll be good

Really working resolver. Resolver in current version of Osiris does not work properly. i can't hit nobody with min damage 0 and other hvh settings. It really miss so much

what resolver?

If you want fake lag all you have to do is choke packets count how many are choked and make sure to not choke more than aprox 14 packets and youll be good

so it will work even if i will not press the key?

If you want fake lag all you have to do is choke packets count how many are choked and make sure to not choke more than aprox 14 packets and youll be good

so it will work even if i will not press the key?

yes

Add please AntiAim stopping on throwing a grenade. It throwes grenades right where you are :(

To go a step further you could cast rays to add on peak

or just use the canscan func from aimbot and fakelag

Add please AntiAim stopping on throwing a grenade. It throwes grenades right where you are :(

if (cmd->buttons & UserCmd::IN_ATTACK) { return; } if (cmd->buttons & UserCmd::IN_USE) { return; }

I think this will work

Add please AntiAim stopping on throwing a grenade. It throwes grenades right where you are :(

if (cmd->buttons & UserCmd::IN_ATTACK) { return; } if (cmd->buttons & UserCmd::IN_USE) { return; }

I think this will work

if (cmd->buttons & (UserCmd::IN_ATTACK | UserCmd::IN_USE))
{
do stuff
}

if (cmd->buttons & UserCmd::IN_ATTACK) { return; } if (cmd->buttons & UserCmd::IN_USE) { return; }

I think this will work

thanks man. i'll edit this comment if it will work. It works, but only for using. I cat't throw grenades. I used Grenade Fix from Pull Requests.

Add please AntiAim stopping on throwing a grenade. It throwes grenades right where you are :(

if (cmd->buttons & UserCmd::IN_ATTACK) { return; } if (cmd->buttons & UserCmd::IN_USE) { return; }
I think this will work

if (cmd->buttons & (UserCmd::IN_ATTACK | UserCmd::IN_USE))
{
do stuff
}

Use this its alot more tidy

Use this its alot more tidy

i'll try both

They are both the same pieces of code written differently

They are both the same pieces of code written differently

ik. but i think that @notgoodusename 's option looks more simple xdd

Yeh it does lol

how about a bullet trace ?

add desync chams pls i cant see my fake body :(

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